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» Thou shall not steal
Hiim; Champion of the Midwest EmptyWed Jul 08, 2015 1:11 am by Amen

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 Hiim; Champion of the Midwest

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Soviet Jesus

Soviet Jesus


Posts : 300
Join date : 2012-05-23

Hiim; Champion of the Midwest Empty
PostSubject: Hiim; Champion of the Midwest   Hiim; Champion of the Midwest EmptySat May 26, 2012 9:51 am


Hiim
'Do Not Steal' huh? Don't mind if I do.


The Biography


Birth Name: Ray Morino
Aliases: Hiim, Blink, Mr. M
Gender: Male
Age: 24
Birth Date: 7/19
Class: Otherworldly

Appearance: Hiim; Champion of the Midwest Scaled.php?server=406&filename=spidermango3
Hiim; Champion of the Midwest 5180324489_0beaf99985
Without the symbiote upon him, Ray looks like a regular human being, albeit one that one wouldnt wish to meet pissed off in an alley. His looks scream crime lord, but unfortunately or fortunately Ray did not inherrit the slick, black Italian hair. Instead he has a medium length, shaggy shock of light brown hair.
Ray prefers to wear white suits while in his normal form, and the tar of the symbiote spreads across him in an instant when he turns into Hiim.


Personality:
Witty- Quick thinking Ray always has something to say, and is never stuck staling for a come back. He loves to engage others in wordplay, and will often just talk to hear himself speak.
Sarcastic- Sometimes Ray will deadpan and repeat something he thinks is obviously mentally challenged.
Sharp as a Tac- Ray has been making weapons for years, and his mechanic skills are as impressive as his powers. The symbiote known as Hiim can complete complex algorithms in his head in mere seconds.
Whats Yours is Mine- Ray has always been a good thief and believes that anything not guarded well enough deserves to be lost from their previous owner and transferred to Hiimself.


The Capability


Rank: C

Specialties:

    Main Specialty: Projection
    Sub Specialty: Weapons Expert


Powers:

    Main Power: Teleportation
    Main Power: Electric Control
    Main Power:(Leave blank until B-Level)
    Sub Power: Neuro-Electrical Manipulation
    Sub Power:(Leave Blank Until A-Level)
    Sub Power:(Leave Blank Until A-Level)



Abilities:(1 Free C-Level ability at Creation per power)

    Name: Erry Day we're portin'
    Rank: C
    Power: Teleportation
    Description: This ability allows Hiim to travel to any destination he has seen before in his life. It also allows him to teleport to within eye sight of himself (EG he cannot teleport behind a rock in front of him but he can teleport onto the top of the rock).



    Name: Bending Currents
    Rank: C
    Power: Electric Control
    Description: Anything from shutting off an electric alarm to bending a lightning bolt, it is all under Hiim's control. At rank C he can only manipulate one thing(electronic device, arcs of electricity) at a time. Also at C rank he can power up a device, input a new target or objective, or power down a device.




    Name: Psychic Scream
    Rank: B
    Power: Chosen Symbiote Physiology
    Description: Using this ability Hiim can stun any psychic or mental users his rank or lower within one hundred meters of him for a single post. However if it is a symbiote not only will they become stunned for a single post but they will become badly harmed and only be able to operate at fifty percent capacity for the next four posts(after the stun). This has a two post cool down.



    Name: Zoom Zoom
    Rank: B
    Power: Electrical Manip
    Description: Using his control over electricity Hiim speeds up his body so that he can do any actions regularly only at one hundred and eighty miles per hour more than he would normally do so.




    Name: Ching Chang
    Rank: B
    Power: Chosen Symbiote Physiology
    Description: The symbiote Hiim bonded with has increased the speed of all of his actions so that he could go up to one hundred and eighty miles per hour without worry.


Skills:

    Name: Pinhead's Aim
    Specialty: Weapon
    Rank: C
    Description: With any fire arm Hiim can hit the head of a pin from up to fifty feet with a hand gun, and three hundred yards with a long rifle. He can hit an orange from six hundred yards with a long rifle, and at two thousand yards he could still hit a volleyball with no worry. With a pistol he could hit the orange at two hundred feet, and the volleyball at six hundred.


    Flaw Name: Sonic Bane
    Flaw Type: Bane
    Flaw Description: Thanks to his symbiote Hiim will be unable to use any powers during times of intense sonic disruption (125 decibels) the symbiote will struggle to keep itself together and may retreat from the host's body if there is prolonged exposure(3 posts or more)


Weapons/Devices:(2 D-Level weapons if you have weaponry spec if not you start with none)

    Name: Bitter
    Appearance: Hiim; Champion of the Midwest Cmmg
    Description: Bitter fires a total of thirty rounds in under twenty seconds under the fully automatic setting, it has options for a single shot and a three round burst as well. It fires ten millimeter bullets, hollow point, and is crafted to slid right into Hiims hand. It has a lock on the trigger that will only react to symbiotic hands and as such cannot be fired by a normal human or even a super powered god.
    Origin: Hand crafted by Hiim




    Name: Bomb Pellets
    Appearance: Tiny grey pellets one inch in length and in diameter.
    Description: When thrown they explode with intense damage to anything within three feet, splash damage to anything within eight feet, and possible shrapnel damage up to fifteen feet away.
    Origin: Hand crafted by Hiim



    Name: Smoke Pellets
    Appearance: Tiny black pellets one inch in length and diameter.
    Description: When thrown they cast a cloud ten feet in diameter which clouds sight and causes coughing for those who are not expecting it.
    Origin: Hand crafted by Hiim



    Name: Sour (Modified Dragunov)
    Appearance:Hiim; Champion of the Midwest Dragunov_Sniper_Rifle
    Description: The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62×54mmR and developed in the Soviet Union.
    The Dragunov was designed as a squad support weapon, since according to Soviet and Soviet-derived military doctrines the long-range engagement ability was lost to ordinary troops when submachine guns and assault rifles (which are optimized for close-range and medium-range, rapid-fire combat) were adopted. For that reason it was originally named "Полуавтоматическая винтовка Драгунова" Dragunov's Semi-automatic Rifle.
    It was selected as the winner of a contest that included three competing designs: the first was a rifle designed by Sergei Simonov (known as the SSV-58), the second design, a prototype designated 2B-W10 by Alexander Konstantinov, and the third rifle, the SVD-137, a design submitted by Yevgeny Dragunov. Extensive field testing of the rifles conducted in a wide range of environmental conditions resulted in Dragunov’s proposal being accepted into service in 1963. An initial pre-production batch consisting of 200 rifles was assembled for evaluation purposes, and from 1964 serial production was carried out by Izhmash.
    Since then, the Dragunov has become the standard squad support weapon of several countries, including those of the former Warsaw Pact. Licensed production of the rifle was established in China (Type 79 and Type 85) and Iran (as a direct copy of the Chinese Type 79).
    It was modified to be highly resistant to damage, more so than it's already impressive resistance.
    Origin: Hand crafted by Hiim




The Background


History: Ray Morino, Italian Crime Lord from Chicago known for being a remorseless and ruthless leader was selected by a symbiote to bond with. Before the bonding, and even after Ray lead a huge family that took up the illegal activities of the south side of Chicago. Although deep in his crusty, pasta encrusted heart Ray was a good man with a single goal, the unification of the Chicago underground. It was his goals, and ruthlessness that made him a suitable canidate for the bonding process.
One day while finishing off a lesser gang Ray was seperated from his guards and that was when Hiim came into being. The new change in their leader unfortunately drove the gang apart and sent Ray to look for other super powered humans. Now he seeks to find his place among them, and control Chicago.
As Hiim he has controlled the crime of Chicago for the past three months, setting it into a neat and organized thing. He crippled the city and rose to power by teleporting into the vaults of banks after going through tours of said banks. In that way he funded his ideals, and put the government of the already corrupt city into a tight spot. Now there is no corruption besides the money that flows from taxes into supporting the defensive building up of Chicago.



Last edited by Soviet B on Sun May 27, 2012 6:06 pm; edited 1 time in total
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S

S


Posts : 108
Join date : 2012-05-23

Hiim; Champion of the Midwest Empty
PostSubject: Re: Hiim; Champion of the Midwest   Hiim; Champion of the Midwest EmptySun May 27, 2012 4:23 pm

Hmm, those are C not D rank weapons.

Where does this symbiote come from? since it's not one of your powers.


Other than those, i ahve no real big issues preventing aproval
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Soviet Jesus

Soviet Jesus


Posts : 300
Join date : 2012-05-23

Hiim; Champion of the Midwest Empty
PostSubject: Re: Hiim; Champion of the Midwest   Hiim; Champion of the Midwest EmptySun May 27, 2012 5:59 pm

I kept it vague as I wasn't sure how Nameless would want it for the symbiote, but its the otherworldly part of Ray and is the source of his powers.
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S


Posts : 108
Join date : 2012-05-23

Hiim; Champion of the Midwest Empty
PostSubject: Re: Hiim; Champion of the Midwest   Hiim; Champion of the Midwest EmptySun May 27, 2012 6:21 pm

And for clarifications I need to ask a few things.

1} You are aware, even though the symbiote is not always on, you loose your human benefits, right? IE for all purposes, this is an otherworldly char, no human skills just because you have a human inside it.

2} Where is the symb stored when you are not wearing it?
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Soviet Jesus

Soviet Jesus


Posts : 300
Join date : 2012-05-23

Hiim; Champion of the Midwest Empty
PostSubject: Re: Hiim; Champion of the Midwest   Hiim; Champion of the Midwest EmptySun May 27, 2012 6:23 pm

1. I lose any claim for human benefits yes.

2. Up the poopshoot, lol jk usually somewhere under his clothes and just grows out from there.
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S


Posts : 108
Join date : 2012-05-23

Hiim; Champion of the Midwest Empty
PostSubject: Re: Hiim; Champion of the Midwest   Hiim; Champion of the Midwest EmptySun May 27, 2012 6:44 pm

approved
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Hiim; Champion of the Midwest Empty
PostSubject: Re: Hiim; Champion of the Midwest   Hiim; Champion of the Midwest Empty

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