| Arachnophobia | |
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Mayday
Posts : 137 Join date : 2012-06-20
| Subject: Arachnophobia Wed Jun 20, 2012 3:22 pm | |
| Name: Wall-Crawling Rank: C Power: Arachnid Physiology Description: Widow can mentally control the flux of electrostatic force between molecular boundary layers. This allows her to seemingly 'stick' to surfaces of any kind. This is usually used for fast travel.
Name: Spider Sense Rank: C Power: Arachnid Physiology Description: The user has a sort of sixth sense, when danger is abound, allowing them to dodge almost as though they possessed precognition. This ability is only available once per topic at C rank.
Name: Super Human Durability Rank: C Power: Arachnid Physiology Description: Widow's body is toned and fit, allowing her to take heavy blows from strong opponents and take much more of a beating than the average man. At C rank this is limited to blunt concussive forces used against her and not weaponry such as knives, guns, etc.
Name: Super Human Physic Rank: C Power: Arachnid Physiology Description: Widow is stronger, faster, and more agile than the normal human. She can successfully lift 1200lbs and can run 50mph on foot. Using both strength and speed she can jump building to building, or long lengths, depending on the situation.
Name: Web-Spinner Rank: C Power: Arachnid Physiology Description: Widow can generate webbing from her forearms that she can used to swing across long distances and wrap opponents like prey for a spider. Using this webbing, she can shoot web balls, make web shields, and anything the mind can muster.
Name: Exo-Skeleton Carapace Rank: C Power: Arachnid Physiology Description: She can summon a blue exoskeleton carapace that emanates from the tattoo the center of her chest; she can control the thickness, coverage, and shape of the carapace. At its thickest, it is resistant to small firearms. However, when using full armor, contact with water leaves her unable to breathe, forcing her to retract it. C rank, damage from weapons such as small knives, pipes, knuckles, are useless. The Skeleton can only take 3 direct blows before breaking. Can only be used once per topic.
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Mr.Red
Posts : 91 Join date : 2012-05-27
| Subject: Re: Arachnophobia Thu Jun 21, 2012 2:16 pm | |
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Mayday
Posts : 137 Join date : 2012-06-20
| Subject: Re: Arachnophobia Sun Jun 24, 2012 2:02 pm | |
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Mr.Red
Posts : 91 Join date : 2012-05-27
| Subject: Re: Arachnophobia Sun Jun 24, 2012 2:20 pm | |
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Mayday
Posts : 137 Join date : 2012-06-20
| Subject: Re: Arachnophobia Mon Jun 25, 2012 7:31 pm | |
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Olympus Blessed
Posts : 172 Join date : 2012-05-31
| Subject: Re: Arachnophobia Tue Jun 26, 2012 12:26 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Sat Aug 25, 2012 3:01 pm | |
| Name: Spider Reflexes Rank: C Power: Arachnid Physiology Description: As long as her eyes can see it, Spider can dodge it precisely within reason. This can be from a simple punch, to someone attempting to aim a gun at her. She does not dodge the bullet, but the actual aiming. This also entitles her to speedy acrobatics, involving flipping, twisting, ducking, and dodging out of the way with complete finesse.
Name: Accelerated Vision of the Jumping Spider Rank: C Power: Arachnid Physiology Description: The spider can track moving prey both by body movements and by using muscles to internally swivel the elongated eye capsules so that the light sensitive retina of each eye remains locked on the prey. This allows her to keep a lock on an single opponent at a time. What appears as a blur to normal people will be completely visible through her eyes. This ability does not translate to speed, and focuses only on her keen eyesight.
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Olympus Blessed
Posts : 172 Join date : 2012-05-31
| Subject: Re: Arachnophobia Sun Sep 09, 2012 10:15 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Sun Dec 23, 2012 8:41 am | |
| Name: Camo Girl Rank: C Power: Arachnid Physiology Description: Holding her breath, the Superior Spider can cover herself in a coating liquid excreted from her pours, that allow her to blend in to the environment. Using this, she can virtually turn invisible for two posts, ending at the beginning of the third. Though she blends into her environment, if she moves too fast it will be obvious where she is. Her scent does not disappear, and she can still be heard if she makes any loud noises.This move has a three post cool down.
Name: Pheromone Manipulation Rank: C Power: Arachnid Physiology Description: The ability to manipulate one's own pheromones as well as the pheromones of others for one's own purposes. The user can exude pheromones from the skin or mouth. With this ability, one could release pheromones that do everything from inducing attraction between subjects (or within a subject for oneself), to exuding amounts of pheromones strong enough to induce sleep, change emotions and draw crowds. In Superior's case, she excrete's a colorless gas from her pours that can attract and bend the will of male subjects or potential lesbian subjects. Those with a strong will can fight this attraction off, but those who lack such will, will fall madly in love with the user and her own wills. The gas spreads 10m around her, and can attracts NPCs up to 20m away. PCs must be within the range of the gas. If infected by the pheromones, it takes two posts, ending on the beginning of the third, to wear off. This move has a three post cool down time. (PCs controlled can't be ordered to kill themselves or bring direct self harm to themselves or the connection will be broken)
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Lone Star
Posts : 345 Join date : 2012-06-04
| Subject: Re: Arachnophobia Sun Dec 23, 2012 7:47 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Tue Dec 25, 2012 9:50 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Thu Dec 27, 2012 3:21 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Thu Dec 27, 2012 5:24 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Thu Dec 27, 2012 6:10 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Thu Dec 27, 2012 6:47 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Fri Dec 28, 2012 4:03 pm | |
| Name: Rebound Armor Rank: C Power: Rebound Field Generation Description: Manipulating the Demonic Magic used to generate the Rebound Field, users of this ability can make an armor of pure energy, to cover the body. This field can repel all harmful outside matter from the user's body. The Superior Spider is passively covered by this invisible barrier at all times. However, unlike the other Rebound abilities, this has one use before needing three posts to reform. It stays active on the user, but when an attack hits it and the shield successfully blocks it, the invisible barrier drops the next post and can't be reformed until three full posts later. The armor can fully block/repel attacks its rank and below, and block/repel half damage from an attack above its rank. It has all the properties of a rebound shield.
Name: Force-Field Combat//Ergokinetic Combat Rank: C Power: Rebound Field Generation Description: The user is able to generate and shape force fields in a way that aids in physical combat. Users often employ defensive tactics to wear down the opponent's strength and then crush them with battering force or trapping them inside a dome of force. This power-fighting style could be incredibly lethal to opponents in a variety of gruesome ways. Physical attacks can be doubled in strength when combined with the use of this ability. The fields have all the properties of a rebound shield. Unlike the other barrier moves, this ability only protects the certain limb or body part that is attacking the opponent, leaving the rest of the body normally unprotected. These barriers last five seconds before dispersing, meaning the attack must be within that time period to be effective.
Name: Rebound Barrier Constructs Rank: C Power: Rebound Field Generation Description: Users can turn the barrier into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need. At C rank, the user can only create two constructs at a time (without stacking). The largest construct a user can make at this ranks is about the size of a 50 sqr foot helipad. The constructs can block damage its rank and below, and take half damage from attacks a rank above. Barriers last five posts before disappearing and takes three posts to be reformed. These constructs have all the properties of a rebound shield. Constructs can only be formed a maximum of 10 meters from the user.
Name: Limbage Rank: D Power: Arachnid Physiology Description: The user can sprout four more limbs, two beneath each of their normal arms, and use them like a normal spider would aswell. The arms can be brought back within the body, making them perfect for surprise attacks or extra appendages.
Name: Venom Blasts Rank: C Power: Arachnid Physiology Description: Her body possesses an inordinate amount of bio-electricity that she has learned to channel and discharge through her body, in controlled bursts of what she calls "Venom Blasts". These energy projections vary in power; they mostly affect the nervous system in humans. The Superior Spider can regulate them from simply a stun to potent enough to kill an average-sized man in the same way that a lightning bolt could kill him. At C rank, the venom blasts simply stun, causing the victim to slump over in extreme pain. The blasts travel out from her at 50mph and in streams. They can go as far as 15m before dispersing. Being bio-electric, they can circulate through conductive obstructs which could potential expand their duration, power, and range. She is immune to her own blasts and stings.
Name: Inaudibility Rank: C Power: Arachnid Physiology Description: Users become inaudible, usually because they can alter the air particles around them to move way apart from each other so they cannot vibrate and create sound. this power could be useful in many situations e.g sneaking past guards, hiding somewhere without anyone hearing you, creep up on someone and kill them. The Superior Spider can do this when moving slow, allowing her to follow people without making a sound.
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Lone Star
Posts : 345 Join date : 2012-06-04
| Subject: Re: Arachnophobia Fri Dec 28, 2012 11:56 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Sat Dec 29, 2012 12:10 am | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Sat Dec 29, 2012 2:03 am | |
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Lone Star
Posts : 345 Join date : 2012-06-04
| Subject: Re: Arachnophobia Sat Dec 29, 2012 2:21 am | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Sat Dec 29, 2012 2:43 am | |
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Confused
Posts : 230 Join date : 2012-08-06 Age : 38
| Subject: Re: Arachnophobia Sat Dec 29, 2012 3:15 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Tue Jan 01, 2013 4:38 am | |
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Confused
Posts : 230 Join date : 2012-08-06 Age : 38
| Subject: Re: Arachnophobia Tue Jan 01, 2013 12:33 pm | |
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The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Arachnophobia Wed Jan 02, 2013 10:56 pm | |
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