Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

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Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

Show me how to get started.
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Marvel Unlimited

Create your own Super hero or Super villain. Save the universe or conquer it. The choice is yours in Marvel Unlimited.
 
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» Thou shall not steal
~Gotta be a better Spider~ EmptyWed Jul 08, 2015 1:11 am by Amen

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~Gotta be a better Spider~ EmptySun May 31, 2015 2:47 pm by Amen

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The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 ~Gotta be a better Spider~

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JD

JD


Posts : 50
Join date : 2012-07-11

~Gotta be a better Spider~ Empty
PostSubject: ~Gotta be a better Spider~   ~Gotta be a better Spider~ EmptySat Jul 21, 2012 4:13 pm


    Name: Seismic Sense
    Rank: C+
    Power: Arachnid Physiology
    Description: Certain spiders known as Opiliones, have a function where they can sense the airborne vibrations and ground vibrations. To give them another sight and detect wind currents and ground movement. Allowing them to effectively move out of harm’s way without using their own eyes. The web head’s spider bite seems to still be evolving and adapting to him. Using this ability and physical contact with the ground picking up the slightest vibrations allowing them to perceive all of their surroundings as precisely as normal sight. Allowing him to detect tunnels and caves via underground. Sense the interior of humans and any slight changes in their status. Fully use the seismic sense to see things out of the one’s own sight, and being blindfolded. But the web head has to concentrate on this, and close his eyes for full sight with seismic sense.



    Name: Arachnid Strength
    Rank: C
    Power: Arachnid Physiology
    Description: This ability grants the user a higher grade of strength. Allowing him to lift over 1,000 lbs and give enemies damaging hits.



    Name: Invisibility
    Rank: C+
    Power: Arachnid Physiology
    Description: His powers still growing, still adapting to him and now even his environment. The web head can now manipulate his cell structure and whatever clothing he is wearing. To turn invisible to the naked eye, only leaving a slight mirage effect of his body. Spotting him can be very difficult. only be maintained for 5 posts at C rank. With a 5 posts cool down.



    Name: Enhanced Vision
    Rank: C+
    Power: Arachnid Physiology
    Description: His spider bite, has may every regular human function top notch. But his vision has improved exponentially, enough to see things in vivid detail. Make his web shots, and throwing items all the more accurate and precise. Also allowing him to see things from a 500ft distance with accurate detailing. His eyes have not grown completely used to this, he is still having trouble with direct bright light. But his masks help him out with that.



    Name: Enhanced Touch
    Rank: C+
    Power: Arachnid Physiology
    Description: The web head can feel things so acutely that when rubbing his hand on a paper, he can read the entire page sensing every bump ripple or wave. It can even be used at a distance sensing vibrations along the air from incoming attacks, but the distance is relatively short and only used for incoming close combat attacks so only about 2 meters.



    Name: Enhanced Immunity Factor
    Rank: C+
    Power: Arachnid Physiology
    Description: Spidey has grown quite a powerful immune system. He is immune to things like the common cold, and fevers and if injected with a poison or gas chemical substance his body will fight it for much longer than the average human about one post longer. His body will grow immune to certain poisons and gasses, that he has already been through. While trying to come up with a way to beat it, but if hit with a powerful chemical he will need an antidote so he body can overcome it.



Last edited by JD on Sat Jul 21, 2012 5:00 pm; edited 1 time in total
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Gabriel

Gabriel


Posts : 101
Join date : 2012-06-28
Location : Kuwait

~Gotta be a better Spider~ Empty
PostSubject: Re: ~Gotta be a better Spider~   ~Gotta be a better Spider~ EmptySat Jul 21, 2012 4:26 pm

Name: Seismic Sense :
Make this to where he has to close his eyes and concentrate and it's good.

Name: Invisibility
Make it so you have a mirage effect instead of fully invisible.

Name: Enhanced Vision
I would say that Enhanced sight and night vision would be separate.

Name: Enhanced Touch:
Make sure to add how close the person is, as in like 1-2 meters as that would probably be close combat.

Name: Enhanced Immunity Factor:
Add that the effects would take one post longer for poisons and gasses to take effect on you.


With these added you will be set. :3
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Gabriel

Gabriel


Posts : 101
Join date : 2012-06-28
Location : Kuwait

~Gotta be a better Spider~ Empty
PostSubject: Re: ~Gotta be a better Spider~   ~Gotta be a better Spider~ EmptySat Jul 21, 2012 5:04 pm

Approved bro ham.


~Gotta be a better Spider~ 747665057_small
ENJOY THE SPrING TIME OF YOUR YOUTH ! ! !
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~Gotta be a better Spider~ Empty
PostSubject: Re: ~Gotta be a better Spider~   ~Gotta be a better Spider~ Empty

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