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The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 Snake (Eater)

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Snake Eater

Snake Eater


Posts : 18
Join date : 2012-07-21

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PostSubject: Snake (Eater)   Snake (Eater) EmptySat Jul 21, 2012 12:50 pm


Snake

Snake (Eater) 230px-Mgs-solid-snake

.........


The Biography


Birth Name:Classified
Aliases: Snake, Big Boss, Boss, Snake Eater.
Gender: Male
Age: 32
Birth Date: Classified
Class: Elite Human

Appearance: Snake is a 5'11" man with an exceptionally well toned body. It isn't too bulky but not too skinny either, perfect for close combat and athletically superior to most Olympic Participants. His hair is always cropped short and slicked back with a head band strapped to his forehead. His eyes are brown and intense with experience. Stubble can almost always be seen on his face. Many scars can be found along his body from many missions of near death and torture. He wears a dark grey almost black Form fitting suit that includes a vest with various pouches and pockets to hold ammo, various grenade and any other utility he finds necessary. (these will be added as they are obtained separately so to begin with they only really carry ammo) He always wears gloves that have the index finger and thumbs cut out to be able to retain mobility and function with his hands for small adjustments as needed. His back is reinforced with an "armadillo" which protects from minor damage to his spine. His pants have cargo pockets and on the knees he has knee pads matching with elbow pads on his elbows. Black combat boots that are light weight and tough are worn on his feet. When not in his combat gear he wears nice clothes, usually a black suit with a black hat and black dress shoes.

Personality: Snake is a bit of a smart ass, but knows when to keep his mouth shut when he needs to. Getting information out of him is near impossible as his will power is quite high compared to most in his field of work. He has a bad habit of smoking. Hi is almost always neutral and will work for the highest buyer, as long as the price is good. He doesn't hesitate to take a life, but if he finds it unnecessary he will chose to keep his ammo, as it might come more in handy later. In combat he shows almost no emotion other than the playful smart ass remarks he makes. He does like new "toys" as any man would. Weapons are a fascination of his and might even take them form others out of pure envy.


The Capability


Rank:

Specialties:

    Main Specialty: Weapons Expert
    Sub Specialty: Physical Prowess
    Sub Specialty: Hunter



Skills:
Spoiler:
    Skill Name: Won’t fall for that one
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description:From years of fighting and seeing many fighting styles, snake can tell when an opponent is feinting an attack and can intercept attacks in conjunction with other skills.




    Skill Name: Explosives Expert.
    Skill Specialty: Weapons Expert
    Skill Rank: C+
    Skill Description: Snake has top military training when it comes to explosives. He can use them and defused them. He also gets a percent boost to use of explosives getting more bang for his buck.
    C- 10%
    B- 20%
    A- 40%
    S- 60%




    Skill Name: I Can smell I lie when I see one.
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Interrogating is a big part of Black Ops, and Snake has seen some of the best liars in actions. As such, he knows the little gives and shows of lies. Snake can detect when a lie is told at his rank and lower. He will have trouble with higher rank lies though.




    Skill Name: Ricochet
    Skill Specialty: Weapons Expert
    Skill Rank: C+
    Skill Description: Snake can predict where a bullet will ricochet and can use this knowledge to shoot off of object to hit a target. Each Rank allows snake to predict another object that can be used.
    C-off of 1 thing then hits the target
    B- off of 2 things then hits the target
    A- off of 3 things then hits the target
    S- off of 4 things then hits the target




    Skill Name: Crack Pot shot
    Skill Specialty:Weapons Expert
    Skill Rank:C+
    Skill Description:Snake has been shooting guns his whole life, as such he has become an amazing shot. His accuracy is well above average and he almost never misses what he is aiming at.




    Skill Name:Sniper
    Skill Specialty: Weapons Expert
    Skill Rank:C+
    Skill Description:Snake has been thoroughly trained at being a sniper, his concentration is almost super human when using a sniper rifles and shooting at a long distance. Windage, angle, and bullet fall are all factored in to be able to shoot precisely where he wants.



    Skill Name: Ghost Sniper
    Skill Specialty:Hunter
    Skill Rank:C+
    Skill Description:Snake Can snipe from long distances and make it seem as though people are just falling down dead for no reason. He is almost untraceable and no one will know where the shots are coming from. Only Hunters of equil rank or higher will find him. Same rank Hunter’s must look for a post before finding his general direction, another post to find an even more detailed general area, the third post will pinpoint where the shot are being fired from exactly. Higher gets a reduction in post requirement for finding him by one post for each ran above.



    Skill Name: Quick Draw
    Skill Specialty: Weapons Expert
    Skill Rank: C+
    Skill Description: Snake has a love for westerns, since he could hold a gun he has been a gunslinger. He can pull a weapon out of most anywhere and shoot within what seems to be a blink of an eye and shoot accurately. This isn’t limited to just guns though, knives can also be pulled out and thrown with great speed and accuracy too.




    Skill Name: Nature’s little gifts (Poisons)
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Snake Has been left in the jungle to fend for himself on more than one occasion. His knowledge of herb lore about fern and fauna has lead him to understand about the different types of poisons that can be used from nature and applied to various situations. This skill allows Snake to Obtain natural poison and use them in various ways. This also means that Snake can find some very nasty stuff in the heat of the moment. Not like there would be some super poisonous plant or animal he could use in a parking lot, but some very nasty things do crawl where you wouldn’t expect it.





    Skill Name: Track em down!
    Skill Specialty: Hunter
    Skill Rank:C+
    Skill Description:Snake is pretty good at finding who he is looking for. Not only does he use physical means to do this, but he can also get intel through various means such as outside elements like government databases, word of mouth, and paper trails. This also entails the ability to know where a sniper is shooting from due ti angle and where the person or thing got shot.



    Skill Name: Veteran Combat reflexes
    Skill Specialty: Physical Prowess
    Skill Rank: C+
    Skill Description: Fighting for years in countless skirmishes and wars, Snake has finely tuned reflexes and reacts to movements and situations faster than most humans.
    C-10%
    B-20%
    A-40%
    S-50%


    Skill Name: That Stance ~ Unarmed
    Skill Specialty:Physical Prowess
    Skill Rank:C+
    Skill Description: One of Snake’s legendary stances for CQC. In this stance Snakes bends at the knees whit his elbows tucked in, left hand up with the palm facing out and the right closer to his body and palm facing down, head tucked slightly. In this stance he gets an additional combat boost on top of his normal one, and even more so when facing an armed opponent.
    C- 10% vs Unarmed 15% vs armed
    B-20% vs Unarmed 25% vs armed
    A-50% vs Unarmed 55% vs armed
    S-70% vs Unarmed 75% vs armed



    Skill Name: That Stance ~ Knife
    Skill Specialty:Weapons Expert
    Skill Rank: C+
    Skill Description: One of Snake’s Legendary Stances for CQC. Int this stance Snake slightly bends at the knees, holds his knife in the dominate hadn with the other behind it with the palm facing outward, and his head tucked in slightly. In this stance he gets an additional combat boost on top of his normal one, and even more so when facing an armed opponent.
    C- 10% vs Unarmed 15% vs armed with same, higher ranking, or larger weapon
    B-20% vs Unarmed 25% vs armed with same, higher ranking, or larger weapon
    A-50% vs Unarmed 55% vs armed with same, higher ranking, or larger weapon
    S-70% vs Unarmed 75% vs armed with same, higher ranking, or larger weapon




    Skill Name: Counter Expert
    Skill Specialty:Physical Prowess
    Skill Rank:C+
    Skill Description: Being in combat multiple times and understanding almost every way of fighting, Snake has learned how to counter almost every move with near flawless precision and finesse. People who have this may counter his counter at the same rank, but this may be reversed. A higher rank may out counter a lower rank.
    C- 10% vs Unarmed 15% vs armed
    B-20% vs Unarmed 25% vs armed
    A-50% vs Unarmed 55% vs armed
    S-70% vs Unarmed 75% vs armed





    Skill Name: Incoming
    Skill Specialty:Physical Prowess
    Skill Rank: C+
    Skill Description: By reading body movement and/or the eyes, Snake can predict what his opponent is about to do next in a battle. Often time, if Snake sees a move or an attack once, he will not fall for it again and even come up with a counter.




    Skill Name: Combat Flexibility
    Skill Specialty: Physical Prowess
    Skill Rank: C+
    Skill Description: Snake has been through many battles and a lot of training throughout his life. His joints, muscles, and tendons are more flexible then a normal person, and if Snake wanted to, he could have become a contortionist. This causes any attack that focuses on over torque of limbs and joints to be almost completely unsuccessful. Also, this allows Snake to position his body in strange angles to attack his opponents and escape from nearly anything such as submissions, and being tied up or restrained.




    Skill Name: Pain is life
    Skill Specialty: Physical Prowess
    Skill Rank: C+
    Skill Description: Pain is nothing one can’t overcome with a strong will and enough guts. Snake has plenty of both of these. Wounds and getting hit hardly phase the man. He can take a hit and not flinch even getting shot and acting as though nothing happened.
    C- Light non Mortal wounds such as Punches, minor stabs, cuts and flesh wound gun shots don’t phase him.
    B- Heaver wounds such as deep gashes, deep stabs, and shotgun wounds don’t phase him
    A- Boken bones, Heavy hit to the head with blunt objects and deep wound of any kind don’t phase him
    S- Mortal wound don’t stop him from fighting until he is dead.




    Skill Name: Anti Telepath Training
    Skill Specialty: N/A
    Skill Rank: C+
    Skill Description: Snake has had his fair share of these telepaths trying to mess with his head. He has developed different skills to defend himself from these types of powers by building mental mazes and walls in his head.
    C- Any type of mental manipulation takes an extra post to take effect
    B- Any type of mental manipulation takes two extra posts to take effect
    A- Any type of mental manipulation takes three extra posts to take effect
    S- Any type of mental manipulation takes five extra posts to take effect




    Skill Name: Chinks in the armor
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: By observing the opponent and their powers and fighting techniques, Snake can find weaknesses in their defense and exploit them to the fullest. He hit in the weakest spots of his enemies making attacks and counter more effective by a certain amount.
    C- 5%
    B-10%
    A-20%
    S-30%



    Skill Name: Disarming Expert
    Skill Specialty: Physical Prowess
    Skill Rank: C+
    Skill Description: During CQC and any form of combat, Snake has a higher chance of disarming his opponent in battle, this only applies when fighting hand to hand and against opponents with weapons of any kind. His chances increase by a certain amount according to rank.
    C- 10%
    B-20%
    A-50%
    S-70%




    Skill Name: Full Body control
    Skill Specialty: Physical Prowess
    Skill Rank: C+
    Skill Description: Snake has full control over his body, able to do acrobatics of so inclined and also pull his own weight as though it was nothing. He has control over every muscle and is able to move independent parts of his body with finesse and utmost accuracy.



    Skill Name: Presents awareness
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: You know that feeling you get when someone is watching you, or you just know someone is coming or in the same room as you? Well Snake has a heightened version of this as a result of his many years in espionage. At different ranks his field of awareness increases along with a feeling of how strong and how many people are around him. This can be masked by telepaths and people who know how to suppress there presence at his rank and higher.
    C-10 meters and up to two people and if they have powers (not what type, just if they have any. This includes elite humans as well)
    B- 20meters and up to 4 people and if they have powers (not what type, just if they have any. This includes elite humans as well)

    A-30 meters and up to 6 people and if they have powers (not what type, just if they have any. This includes elite humans as well)
    S-40 meters and up to 8 people and if they have powers (not what type, just if they have any. This includes elite humans as well)



    Skill Name: Death sticks
    Skill Specialty: Weapons Expert.
    Skill Rank: C+
    Skill Description: Snake has trained with various types of blunt object such as batons and pipes. This has given him a great view on how to utilize them in combat and has increased his proficiency with them and the likes.
    C-10%
    B-20%
    A-50%
    S-70%



    Skill Name: Pressure points
    Skill Specialty: Physical Prowess
    Skill Rank: C+
    Skill Description: Snake knows the ins and outs of the body, especially these things called Pressure Points. By hitting them he can make a part of someone’s body go numb for a post, and by holding certain ones he can immobilize them for as long as he is holding them. Of course if he actually gets to the pressure point. This does not work on people with armor/suits on or robots.




    Skill Name: Vital Points
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Everyone has vital points, even robots. Snake targets these areas with sharp objects and guns to be able to kill quicker. This is mostly used on NPC’s until he hits B rank, which it can be used on PCs. This does not mean insta death, but death will come if the wound isn’t treated in enough time, (within two posts)



    Skill Name: Something Out of Nothing
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Snake can make deadly weapons out of almost anything, even an open can. The effectiveness of improvised weapons will usually break after two uses.




    Skill Name: Combat First Aid
    Skill Specialty: Hunter
    Skill Rank:
    Skill Description: Snake can take care of mortal wound on the spot, he needs an IFAK and a post to be able to do this though. If in combat it takes an extra post to be able to sustain someone. This is not healing, only temporary sustainment until who ever is treated can get better medical attention.




    Skill Name: Enhanced Hearing
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Snake can hear the sound of a pin drop at different distances according to rank. This also helps with the fighting blind skill.
    C- 10 meters
    B- 20 meters
    A- 35 meters
    S- 50meters





    Skill Name: Heightened survival
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Having been on many missions in many environments, Snake has learned to adapt to any environment and is able to live off of thing in his surroundings. This means he knows where to go to get food, have shelter, and fresh water anywhere.





    Skill Name: Silent Movement
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Snake is able to move without making a sound. This even includes jogging and fighting at C rank, running at Brank, and full out sprinting at A rank.




    Skill Name: Fighting Blind
    Skill Specialty: Physical Prowess
    Skill Rank: C+
    Skill Description: Snake has learned that you do not need to see to be able to fight. By using enhanced hearing and presences awareness, he can fight as though he had eyes wide open. This will not work against a hunter of his rank or higher who has silent movement and presence discipline.




    Skill Name: presence discipline.
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description: Snake is able to completely hide his presence from enemies who would be able to since it by means other than sight and hearing. This works against same level telepaths by quieting the brain's higher functions and going into a some what lower level brain wave status. He still thinks every thing, he just calms any killer intent and over thinking, much like a meditative state. Higher level telepaths that have Abilities that detect presence will still detect him. This will not work against someone who can detect people by physical means such as echo location or any type of soul sense.




    Skill Name: You stink.
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description:Snake can identify and pinpoint people by their scent within a certain distance, unless they have the skill no scent of equal or higher rank than snake.
    C- 10 meters
    B- 20 meters
    A- 35 meters
    S- 50meters


    Skill Name: No scent..
    Skill Specialty: Hunter
    Skill Rank: C+
    Skill Description:Snake has no defining scent, or rather a very weak one. Only hunters of his rank or higher with a skill similar to “You Stink” where they have a heightened sense of smell, can pick up his scent.



Name: Special Fire Arms Training
Specialty: Weapons Expert
Rank: C+
Description: Through elite training from Foxtrot since the day he was born, he has learned to use any fire arm to their full potential. This gives Snake Snake boosts for effectiveness with fire arms as follows by rank:
C-10%
B-20%
A-40%
S-75%

Name: Sharp Object Weapons Training
Specialty: Weapons Expert
Rank:C+
Description: Through the elite training with Foxtrot since the day he was born, he has learned how to use sharp objects such as knives and swords with deadly skill. This gives Snake Snake boosts for effectiveness with Sharp objects as follows by rank:
C-10%
B-20%
A-40%
S-75%

Name: Peak Human Stamina
Specialty: Physical Prowess
Rank: C+
Description: Snake's constant vigorous Physical Training from Foxtrot have put him in a state of peak stamina, allowing him to fight and run with an almost nonstop pace, Being able to run for 5 hours and fight non-stop for three.

Name: CQC
Specialty: Physical Prowess
Rank: C
Description: With both a combination of Knives and firearms, Snake can counter almost any move and get the opponent in various locks and holds while still keeping the ability to fire upon and deal with multiple other opponents. This style often uses an opponent to shield his body while returning fire and keep moving. It it also used to quickly disarm opponents, deliver a crippling or killing blow, and move on to the next target.

Name: Yo! SNEAK THAT SHIT SNAKE
Specialty: Hunter
Rank: C
Description: Snake has been trained in the art of silent movement the ability to stay in peoples bind spots, even blending in with crowds to become almost untraceable. This allows snake to not be noticed in almost any situation.

Name: Take em' out silently
Specialty: Hunter
Rank: C
Description: While sneaking, snake can take out a target silently without raising any alarm by anyone near by. This includes being able to kill someone in a crowd without people knowing that he was the one that did it, or even abducting someone without being herd or seen.


Weapons/Devices:

    Name: Mr. Night Night (Tranquilizer) [Mk 22]
    Appearance: A all black tranquilizer with a black grip, Length= 6inches, Weight=4lbs
    Rank:C+
    Description: A medium sized tranquilizer gun that has the capability to shoot various ammo with different effects, the basic ammo for this are tranquilizer rounds that knock a character out immediately for 2 posts. Each rank will add an additional post to this. Anyone may wake the character up by kicking or punching the target until they wake up.
    Origin: Military arms dealer.



    Name: M1911 with Silencer
    Appearance: An all black 6inch 4.5lbs with optional Silencer.
    Rank:C
    Description: A normal .9mm semi-automatic pistol with a silencer that muffles shots fired to a mere whisper.
    Origin: Military arms dealer



The Background


History:(Following his birth, Solid Snake was given the name "David," and spent his early life being raised and taught by a variety of foster parents. In 1974, Cipher decided to use Solid Snake and Liquid Snake as an insurance policy, should the organization fail to either convince Big Boss to return to them, or frame his mercenary company, the Militaires Sans Frontières, for launching a nuclear attack on the United States.

Making his way into the military, David was inducted into the Green Berets as a teen and took part in a mission to infiltrate western Iraq in 1991, during the Gulf War. Later, he joined Big Boss's special forces unit FOXHOUND, during which time he received the codename "Solid Snake." While undergoing FOXHOUND's training regimen, he became a master of high-altitude skydiving, scuba diving, and free climbing. Snake received training from FOXHOUND's drill sergeant, Master Miller, in regards to undertaking sneaking missions, deciphering codes, using common appliances as an aid in a sneaking mission, withstanding torture without breaking from it, using CQB and utilizing all of one's senses to detect an enemy's presence. Additionally, Big Boss personally trained him in the use of CQC and taught him the importance of having the will to survive on the battlefield. During his time in FOXHOUND, his name and origins were also heavily classified through "Classified National Security Codes."

Snake's first mission for FOXHOUND came in 1995. He was tasked with infiltrating Outer Heaven; a military nation deep within South Africa, led by a feared and legendary mercenary. Snake was tasked with rescuing Gray Fox, a FOXHOUND agent who was captured earlier, and shed light on Metal Gear, which Gray Fox mentioned in a broken radio message sometime before his capture. Shortly after arriving in the general vicinity of Outer Heaven, he was contacted by Big Boss via his wireless radio and was reminded that what he was to experience would not be an exercise, as this would be his first real mission for FOXHOUND.

After infiltrating the fortress via an underwater insertion, he learned from some of the hostages after freeing them that Gray Fox was held in a high level prison cell in the basement, and the only way to find him was to get himself captured. After locating Gray Fox, he learned from him that Metal Gear was a bipedal nuclear-armed tank that can launch a nuclear warhead anywhere in the world. He was then told to locate Drago Pettrovich Madnar to find a way to destroy it. After a few delays, he succeeded in rescuing Dr. Madnar as well as his daughter, Ellen and destroyed TX-55 Metal Gear with the aid of Gray Fox. Big Boss, his mission commander, then revealed himself to be the leader behind the Outer Heaven Uprising, but he was promptly dispatched by Snake.



Last edited by Snake Eater on Sat Jul 21, 2012 1:23 pm; edited 1 time in total
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JD

JD


Posts : 50
Join date : 2012-07-11

Snake (Eater) Empty
PostSubject: Re: Snake (Eater)   Snake (Eater) EmptySat Jul 21, 2012 1:21 pm

Awesome app man. (Big Snake fan) Everything is good for approval, but i need a limit on the Peak human stamina can't have you gunning and killing with no rest needed at all. Just tone that down for me and your good to go. More of like a good number of hours, just a reasonable limit.
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JD

JD


Posts : 50
Join date : 2012-07-11

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PostSubject: Re: Snake (Eater)   Snake (Eater) EmptySat Jul 21, 2012 1:25 pm

Approved!!!!


Snake (Eater) Approv21
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