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| | Assorted Abilities for Lance | |
| | Author | Message |
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Ghost
Posts : 15 Join date : 2012-09-09
| Subject: Assorted Abilities for Lance Thu Oct 11, 2012 5:45 pm | |
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Name: Soul Tension v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance collects a potent amount of ectoplasm 5 meters around himself that creates an area of high energetic pressure. To all other things that have a soul that steps into the area, they will immediately start to experience the physical effects of vertigo due to the pressure distorting the equilibrium between the body and soul. Those effects include loss of balance and sense of direction, confusion, and can make the target nauseous. This can only last for two turns, and has a cool down of three.
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Name: Ectokenetic Chain Projection v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance has gotten accustomed to creating a singular ectoplasmic construct with heightened proficiency. In this case, he is able to generate chain links made of ectoplasm. These chains can extend from any part of his body, and can be used as additional prehensile limbs if he chooses. They can also be detached and reattached to other things if he wills them to. They have as much durability as a actual C rank metal chain. He can project 3 chains at a time, and each have a limit of 30 meters.
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Name: Ectokenetic Combat v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance is able to infuse Ectoplasm into his physical combat. This allows him to bypass armors and other physical blockades on one's body via selective intangibility to only target their souls to deal physical damage, while removing the need to ever touch someone physically. By striking the soul directly, he is able to distort the equilibrium between body and soul, thus creating injuries that surface on the physical and spiritual form at the same time. This only turns the limb about to strike intangible to all except other astral objects.
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Name: Spiritual Energy Strength Conversion v.1 Rank: C Power: Ectoplasmic Manipulation Description: Lance is able to convert the Ectoplasmic energy he constantly absorbs, and passively export it as physical strength. 1000 lbs per stack.
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Name: Ectokenetic Armor v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance passively radiates a layer of ectoplasmic energy over his body to cushion physical blows. At this level he is able to withstand moderate bludgeoning and melee.
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Name: Self-Sustenance Rank: C Power: Ectoplasm Manipulation Description: Lance's body is conditioned to be able to survive on the astral plane without the need for actually projecting his soul out. Hence, he is able to to use the ecto energy his body is constantly feeding on to passively free himself from normal human bodily necessities. These needs include sleep/rest, food, drink, and the need for air.
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Name: Mediumship v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance is able to channel the dead spirit of a dead person to communicate with them. He has to know of the dead person, or be shown a picture/something that belonged to the dead person, along with knowing their name in order to call upon their spirit. Once he has a good idea of the person he's trying to call on, he is able to speak to them as he would any other spirit.
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Name: Soul Sight v.2 Rank: C Power: Ectoplasm Manipulation Description: Lance's ability to see souls has improved to the point where he can see a person's true self, which includes current deepest feelings and desires at the time, along with all that his soul sight could do before. He can also see damage done to souls, which can aid in fixing them through other methods. His soul sight isn't hindered by conditions such as lighting and darkness issues.
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Name: Strong Soul Spirit-Force Junkie Rank: C Power: Ectoplasm Manipulation Description: Lance's body is passively always absorbing ectoplasm from the astral plane, and all that energy stays stored up inside him. With this, Lance is able to increase the absorption rate to counter the effects of life force absorbing abilities. Per use, this increases his soul's fortitude/Life Force by 25% per post.
Last edited by Ghost on Fri Oct 12, 2012 5:27 am; edited 1 time in total | | |
| | | Ford Perfect
Posts : 284 Join date : 2012-05-29 Age : 26
| Subject: Re: Assorted Abilities for Lance Fri Oct 12, 2012 2:57 am | |
| Ectokenetic Combat v.1: I'll accept that it would be able to bypass physical protections, but energy barriers that are actively related to Ectoplasm aren't going to fly. I'm slightly uncertain on this, so get someone else's opinion in the CB if you can.
Spiritual Energy Strength Conversion v.1: Isn't there a limit of the amount of Ectoplasm in any one area? Could you perhaps put a max amount of turns it can be used per rank(as each rank would allow you to draw from a greater area). Per say, you would only loose the stored strength when it was used, so that might also need to be considered.
Mediumship v.1: I get the sense you are slightly uncertain about this power, as you made it slightly hard to read. (it's a trait I've noticed in myself, when you don't know about something, hit the bullshit button.) I'm assuming 'inter-personally' means that you are bypassing the language barrier? I'll ask Chrony about it. I'd also like to stress the difference between an Exorcist and a Medium. The Medium provides a landing platform for the undead and invokes them. The Exorcist spanks their ass with a paddle. So 'controlling' 'running off' and all the rest really shouldn't be there. Viewing the spirit world is fine if you ask me. It's like...a more indepth questing for a certain spirit.
Soul Sight v.2: Why can you see damage done to the consciousness?
Strong Soul Spirit-Force Junkie: You started off with talking about dealing with Life Force Drainers, and then veered off into Mind Control. They are difference and will require separate techniques.
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| | | Ghost
Posts : 15 Join date : 2012-09-09
| Subject: Re: Assorted Abilities for Lance Fri Oct 12, 2012 5:44 am | |
| Ectokenetic Combat v.1: Fixed; Made it Physical bypass only.
Spiritual Energy Strength Conversion v.1: The astral plane is a whole space overlapping the 3rd, where every inch of it is nothing but ectoplasmic energy in various appearances and forms. Even with no spirits of dead people present. It's energy is about as common as air is on Earth's surface. It's an entire space as big as the universe itself composed of nothing but ecto-energy where ectoplasmic creatures such as souls strive, like the non-Einsteinian dimension that Cyclops draws his eye beam's energy from minus conscious things like souls living there. A single given area won't run dry of ectoplasmic energy, since the more that's absorbed, the more that draws in to fill the void. It's fluid like, it's not like all the energy stays in stasis. You take some away, more draws inward to fill the void left over. And my character's power is to passively absorb that untouched energy and put it to constant use, so it wouldn't really make since to have a limit distinguished by an area 'running out'.
Mediumship v.1: Fixed, Actually got that one off of superpower wikia. Worded it myself this time.
Soul Sight v.2: Fixed, read that telepathic residue leaves astral residue, like all types of psionic attacks, but I decided to leave it out to avoid complications.
Strong Soul Spirit-Force Junkie: Fixed, life force only | |
| | | The Superior Spider
Posts : 1147 Join date : 2012-05-23
| Subject: Re: Assorted Abilities for Lance Fri Oct 26, 2012 7:54 pm | |
| Name: Soul Tension v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance collects a potent amount of ectoplasm 5 meters around himself that creates an area of high energetic pressure. To all other things that have a soul that steps into the area, they will immediately start to experience the physical effects of vertigo due to the pressure distorting the equilibrium between the body and soul. Those effects include loss of balance and sense of direction, confusion, and can make the target nauseous. This can only last for two turns, and has a cool down of three.
This have any color or anything like that?
Name: Ectokenetic Chain Projection v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance has gotten accustomed to creating a singular ectoplasmic construct with heightened proficiency. In this case, he is able to generate chain links made of ectoplasm. These chains can extend from any part of his body, and can be used as additional prehensile limbs if he chooses. They can also be detached and reattached to other things if he wills them to. They have as much durability as a actual C rank metal chain. He can project 3 chains at a time, and each have a limit of 30 meters.
How fast do they move when projected outward? Are do they only move when you throw them?
Name: Ectokenetic Combat v.1 Rank: C Power: Ectoplasm Manipulation Description: Lance is able to infuse Ectoplasm into his physical combat. This allows him to bypass armors and other physical blockades on one's body via selective intangibility to only target their souls to deal physical damage, while removing the need to ever touch someone physically. By striking the soul directly, he is able to distort the equilibrium between body and soul, thus creating injuries that surface on the physical and spiritual form at the same time. This only turns the limb about to strike intangible to all except other astral objects.
So like..your limb is intangible yet can still hurt someone's soul? Like you can punch through a SHIELD and hit the person behind it? o.O
Name: Strong Soul Spirit-Force Junkie Rank: C Power: Ectoplasm Manipulation Description: Lance's body is passively always absorbing ectoplasm from the astral plane, and all that energy stays stored up inside him. With this, Lance is able to increase the absorption rate to counter the effects of life force absorbing abilities. Per use, this increases his soul's fortitude/Life Force by 25% per post.
So it increases your life force by 25%..what does that do for you exactly? | |
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