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Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 The Warden's Ability List

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The Warden

The Warden


Posts : 36
Join date : 2012-09-07

The Warden's Ability List Empty
PostSubject: The Warden's Ability List   The Warden's Ability List EmptyWed Oct 03, 2012 9:07 pm



    Name: Deoxygenation
    Rank: C
    Power: Smoke Mimicry
    Description: Simply put the power to remove oxygen from one’s surrounding environment, the user being immune to the effect. At rank C the Warden can chose spots no bigger than a cubic foot anywhere in a five meter radius from his body. When The Warden wishes to destroy the oxygen in an area smoke will span in that cube and eat away the oxygen.


Last edited by The Warden on Thu Oct 04, 2012 3:27 pm; edited 1 time in total
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Mayday

Mayday


Posts : 137
Join date : 2012-06-20

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptyThu Oct 04, 2012 10:59 am

Approved

Just a question, it'll be approved either way. Is the smoke being used as a medium to do this or are you doing some kind of air manip to make this cube?
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The Warden

The Warden


Posts : 36
Join date : 2012-09-07

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptyThu Oct 04, 2012 3:16 pm

I suppose it would be air manip, just takes the oxygen out from a place.
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Mayday

Mayday


Posts : 137
Join date : 2012-06-20

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptyThu Oct 04, 2012 3:20 pm

Don'tcha think it should be more smoke involved over air manip, since it's under smoke mimicry? Like having the smoke push the air out of the specific area, or literally eat it
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The Warden

The Warden


Posts : 36
Join date : 2012-09-07

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptyThu Oct 04, 2012 3:25 pm

Eating it sounds dope as hell. I'll add that in!

Trained btw
https://marvelunlimited.forumotion.com/t1177-a-little-misunderstanding-warden-open
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The Superior Spider

The Superior Spider


Posts : 1147
Join date : 2012-05-23

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptyThu Oct 04, 2012 10:41 pm

approved
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The Warden

The Warden


Posts : 36
Join date : 2012-09-07

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptyThu Oct 04, 2012 10:49 pm



    Name: Smoke Generation
    Rank: D
    Power: Smoke Mimicry
    Description: Using this Ability The Warden can secrete smoke from his pours at D rank he can make exactly 2x the amount of smoke from his normal form, he can manipulate this smoke like he manipulates his form however it can only travel at 30mph while heavy, and 60mph while thin. It can also exert only 700 foot pounds.
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The Warden

The Warden


Posts : 36
Join date : 2012-09-07

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptySat Oct 06, 2012 2:03 am



    Name: Konjiki Ashisogi Jizō
    Rank: C
    Power: Smoke Mimicry
    Description: By saying 'Bankai' Majin can convert the smoke that forms his body into a poison that is derived from his blood. This makes it very difficult to block or prevent, at rank C someone must inhale the smoke to become poisoned. Within a single post an infected person will start to have violent shakes which throws any sort of accuracy out of the window, by the third post of infection the person will lose the ability to move two of their limbs, and by the fifth all of their limbs will cease to work. This poison will not kill in it's current form, furthermore it is double the time for anyone with any durability other than a strict physical durability his rank or above.




    Name: Kakimushire
    Rank: C
    Power: Smoke Mimicry
    Description: At will Majin can convert the smoke he has produced into a highly flammable substance, if it catches fire it will not harm him but will rather explode and scatter him to the blast radius for a single post until he will reform in the center. However once this has been done it will set his smoke form into a cool down. If caught on fire it will explode with a force that is double that of the fire, and the explosion will be quadruple the size of his area. Once a single part is caught on fire, all the smoke that is converted in this way will explode.




    Name: Atmospheric Adaptation
    Rank: C
    Power: Smoke Mimicry
    Description: The user’s lungs acclimatize and respirate in/on any gaseous mediums, whether hostile or deficient, users lungs also filter away non-gaseous substances such as dust, asbestos, etc. Can breathe toxic gases instead of oxygen and survive montane, aerial, or terrene air deficiency, which are among the longest and most painful deaths the average human can suffer.


Last edited by The Warden on Sat Oct 06, 2012 12:39 pm; edited 1 time in total
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Sean Collin

Sean Collin


Posts : 38
Join date : 2012-09-21

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptySat Oct 06, 2012 12:18 pm

The Warden wrote:



    Name: Smoke Generation
    Rank: D
    Power: Smoke Mimicry
    Description: Using this Ability The Warden can secrete smoke from his pours at D rank he can make exactly 2x the amount of smoke from his normal form, he can manipulate this smoke like he manipulates his form however it can only travel at 30mph while heavy, and 60mph while thin. It can also exert only 700 foot pounds.

Looks fine

Name: Konjiki Ashisogi Jizō
Rank: C
Power: Smoke Mimicry
Description: By saying 'Bankai' Majin can convert the smoke that forms his body into a poison that is derived from his blood. This makes it very difficult to block or prevent, at rank C someone must inhale the smoke to become poisoned. Within a single post an infected person will start to have violent shakes which throws any sort of accuracy out of the window, by the third post of infection the person will lose the ability to move two of their limbs, and by the fifth all of their limbs will cease to work. This poison will not kill in it's current form.


This for the most part seems okay but you should put something about it not affecting higher ranks of durability.



    Name: Kakimushire
    Rank: C
    Power: Smoke Mimicry
    Description: At will Majin can convert the smoke he has produced into a highly flammable substance, if it catches fire it will not harm him but will rather explode and scatter him to the blast radius for a single post until he will reform in the center. However once this has been done it will set his smoke form into a cool down. If caught on fire it will explode with a force that is double that of the fire, and the explosion will be quadruple the size of his area. Once a single part is caught on fire, all the smoke that is converted in this way will explode.

What sort of damage will this explosion do especially in correlation to a persons durability.


    Name: Atmospheric Adaptation
    Rank: C
    Power: Smoke Mimicry
    Description: The user’s lungs acclimatize and respirate in/on any gaseous mediums, whether hostile or deficient, users lungs also filter away non-gaseous substances such as dust, asbestos, etc. Can breathe toxic gases instead of oxygen and survive montane, aerial, or terrene air deficiency, which are among the longest and most painful deaths the average human can suffer.

This one seems fine
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The Warden

The Warden


Posts : 36
Join date : 2012-09-07

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptySat Oct 06, 2012 12:23 pm

Question; How will durability save you from being poisoned? Durability is a force type of thing, not really a poison type.

Anyways explosions qualify under energy blasts one would assume. As there are many explosions already approved, I don't see why I would have to state how that affects someone with a durability either.

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Sean Collin

Sean Collin


Posts : 38
Join date : 2012-09-21

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptySat Oct 06, 2012 12:35 pm

Durability also can cover a persons ability to resist things,such as diseases and poisons. Though I suppose the poison would still affect the person,it would just take longer.Increasing the time it would take for each rank of durability higher would seems sufficient.

As for explosions,they are just that;explosions. They should affect durability like any explosive attack would.
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The Warden

The Warden


Posts : 36
Join date : 2012-09-07

The Warden's Ability List Empty
PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptySat Oct 06, 2012 12:37 pm

Double the time for anyone with anything other than a strict physical durability his rank or above sound good?

Well then I am glad you see my point on that one.
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Sean Collin

Sean Collin


Posts : 38
Join date : 2012-09-21

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PostSubject: Re: The Warden's Ability List   The Warden's Ability List EmptySat Oct 06, 2012 7:29 pm

Looks good. Approved until stated otherwise.
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