Phoenix
Posts : 13 Join date : 2012-07-09
| Subject: Phoenix's Abilities Sun Aug 12, 2012 7:57 pm | |
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Name: Delayed Regeneration Rank: C Power: Regeneration Description: Like the name implies, the user is able to delay their own rapid regeneration by just willing themselves to not regenerate right away. This can be held for as long as the user sees fit.
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Name: Enhanced Condition - Peak Human Physical Strength Rank: C Power: Regeneration Description: Due to the user's regeneration, their body always remains in peak physical condition and bodily functions at the maximum limit of human potential. Users are capable of lifting double one's own body weight, which entails to doing the following actions: punching an enemy through a brick wall, breaking/bending steel cuffs or chains, bench-pressing only up to 800lbs level, striking down doors with a single punch or kick, knocking out normal people with one offensive impact etc.
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Name: Enhanced Condition - Peak Human Speed Rank: C Power: Regeneration Description: Due to the user's regeneration, their body always remains in peak physical condition and bodily functions at the maximum limit of human potential. Users can run from 30-60 miles per hour; with this sort of speed, one could catch-up or outrun moving vehicles, likely to always be first in running-races and have great reactions.
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Name: Enhanced Condition - Fatigue Immunity Rank: C Power: Regeneration Description: Due to the user's regeneration, their body always remains in peak physical condition and bodily functions at the maximum limit of human potential. Their body wards off the fatigue toxins as soon as they are generated. Peak users of this ability are enabled to run for so many hours (maybe days) and not lose breath. Additionally, they can exert themselves at peak capacity for several hours.
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Name: Enhanced Condition - Peak Human Sensory System Rank: C Power: Regeneration Description: Due to the user's regeneration, their body always remains in peak physical condition and bodily functions at the maximum limit of human potential. The user's natural five senses are pushed at the highest limits of human perfection; meaning that their sense of sight, touch, hearing, smell and taste are enhanced. An individual with this ability are capable of seeing further, acutely touching ink on a page, hear small sounds, have a smell capability similar to an animal and tasting accurately than normal members of their species.
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Name: Enhanced Condition - Peak Human Durability Rank: C Power: Regeneration Description: Due to the user's regeneration, their body always remains in peak physical condition and bodily functions at the maximum limit of human potential. Users of this ability are able to withstand low-level human impacts; whether it is withstanding blows from a thick-wooden baseball bat, a knife to the arm or leg, a vehicle crashing into the user etc.
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Name: Enhanced Condition - Peak Human Brain Function Rank: C Power: Regeneration Description: Due to the user's regeneration, their body always remains in peak physical condition and bodily functions at the maximum limit of human potential. Users of this ability are more intelligent than their species, or at least able to use their brain more efficiently either by being naturally gifted or training themselves for the needed shortcuts. Some are able to perform feats of mind comparable to computers: remembering vast amounts of knowledge flawlessly, performing complex calculations or other similar tasks. Some are capable of learning a variety of combat skills in a day, which would take a normal person years to achieve mastery over.
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Name: Enhanced Condition - Peak Human Agility Rank: C Power: Regeneration Description: Due to the user's regeneration, their body always remains in peak physical condition and bodily functions at the maximum limit of human potential. The user's agility is superior among gold-medaled athletes who have ever competed. Additionally, an individual with this ability is able to climb the highest of buildings with no form of support. Furthermore, users of this ability are capable of jumping up to 15 feet in a single bound and 10 feet without a starting run-up. Finally,The user can accurately co-ordinate his body with balance, dexterity and flexibility. The users muscles are resistant to cramping up, and are always able to exert force.
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Name: Enhanced Immunity Rank: C Power: Regeneration Description: The user's body is passively able to ward off the effects of poisons, toxins, and alcohols by regenerating the cells that it effects back to their original state. Even sicknesses that harm the cells are able to be warded off.
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Name: Nerve Regeneration Rank: C Power: Regeneration Description: The ability to regenerate one’s nerves (which usually are incapable of regeneration) and to return them back to their original state after harm. One with this ability could be stabbed with a knife, and they would only feel it for about a second before the nerves in the wound recovered from the sensation of pain. The user could also use this ability to resist being stunned, going into shock from intense pain or permanently losing sensation in any part of the body.
Last edited by Phoenix on Mon Aug 13, 2012 8:43 am; edited 2 times in total | | |
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Amen Damned
Posts : 946 Join date : 2012-05-22
| Subject: Re: Phoenix's Abilities Mon Aug 13, 2012 3:59 am | |
| - Quote :
Name: Nerve Regeneration Rank: C Power: Regeneration Description: The ability to regenerate one’s nerves (which usually are incapable of regeneration) and to return them back to their original state after harm. One with this ability could be stabbed with a knife, and they would only feel it for about a second before the nerves in the wound recovered from the sensation of pain. The user could also use this ability to resist being stunned, going unconscious, going into shock from intense pain or permanently losing sensation in any part of the body. Ok, issue with this one. Spontaneous regen is basically nigh Immortality. It's greatest weakness is the brain. Decapitation or driving something through their head is the only way to kill them. That being said stopping yourself from going unconscious is a no no. Intense trauma and jarring should still knock you unconscious, not being able to pass out from pain is one thing but not going unconscious at all is another ball game. | |
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Phoenix
Posts : 13 Join date : 2012-07-09
| Subject: Re: Phoenix's Abilities Mon Aug 13, 2012 8:44 am | |
| Fixed it up. Removed the knock out immunity. | |
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Amen Damned
Posts : 946 Join date : 2012-05-22
| Subject: Re: Phoenix's Abilities Mon Aug 13, 2012 5:15 pm | |
| approved for purchase/training | |
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