—Name: Ice Beam
—Rank: C+
—Body Part: Head
—Power Source: Cryokinetic
—Description: The Ice Beam comes in the shape of a small blue gem looking item on the robot's forehead. The weapon fires a thin beam that freezes the air around whatever object it hits, encasing it in ice. This will prevent movement, and stop many superpowers involving the body. The beam travels at 60 mph, and has a cool down of 3 posts, and a range of 20 feet.
—Name: Magnetic Barrier
—Rank: C+
—Body Part: Torso
—Power Source: Electricity
—Description: The magnetic barrier is a shield of sorts which coats the entire body of the robot. This creates a powerful magnetic field, which can be switched from positive to negative at will. Positive will attract any metal objects within 5 meters that can be magnetized to the body of the robot. Negative will repel any metal objects within 1 foot of the robot, preventing them from entering the field. In terms of projectiles such as bullets, any bullets not aimed for the center mass will be forced around the body, missing completely. This field also coats any modifications the robot uses, preventing their own metal from being effected, however, any electrical modifications won't work while this field is on. If the field is forcibly shut down or damaged, it has a cool down of 4 posts before it can be turned on again.
—Name: Fly Wire Launcher
—Rank: C+
—Body Part: Left Leg
—Power Source: Electricity
—Description: The Fly wire launcher is an area prevention weapon using electricity. A hook is fired from the leg, attaching to any surface it hits. The user can then fire again, sending the other end of the wire into another surface, putting up a sort of fence. The wire is electrified, sending a powerful electric shock to any who touch it, acting much like an electric fence. The wires are 15 meters long at the most, and the leg carries 4 of them.
—Name: Cryobomb
—Rank: C+
—Body Part: Right Leg
—Power Source: Cryokinetic
—Description: The cryobomb is a grenade type item, utilizing the cryokinetic energy to freeze things. When the tennis ball sized orb is fired from the leg, it will explode after a 1 second delay, freezing the air in the area, encasing everything in a 3 meter radius in ice, and freezing any liquid in the area. The leg carries 3 of these, and can launch them at 50 mph and up to 20 meters away.