Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

Show me how to get started.
Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

Show me how to get started.
Marvel Unlimited
Would you like to react to this message? Create an account in a few clicks or log in to continue.

Marvel Unlimited

Create your own Super hero or Super villain. Save the universe or conquer it. The choice is yours in Marvel Unlimited.
 
HomeLatest imagesSearchRegisterLog in
Latest topics
» Thou shall not steal
New Spells  EmptyWed Jul 08, 2015 1:11 am by Amen

» Cu Sith($1,500,000)
New Spells  EmptySun May 31, 2015 2:47 pm by Amen

» Mystery Egg($3,000,000)
New Spells  EmptySun May 31, 2015 2:39 pm by Amen

» Weapon Modifications($300)
New Spells  EmptySun May 31, 2015 2:25 pm by Amen

» Classic Ranged Weapons($300)
New Spells  EmptySun May 31, 2015 2:15 pm by Amen

» Melee Weapons($250)
New Spells  EmptySun May 31, 2015 2:08 pm by Amen

» Heavy Weapons($3,000)
New Spells  EmptySun May 31, 2015 2:04 pm by Amen

» Small Arms($500)
New Spells  EmptySun May 31, 2015 1:03 pm by Amen

» Hawkeye's Bow ($4500,000)
New Spells  EmptySun May 31, 2015 1:01 pm by Amen

The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
Staff List
-Our Button-


-Our Affiliates-
Coming soon!


 

 New Spells

Go down 
3 posters
AuthorMessage
Noctis
Damned
Damned
Noctis


Posts : 42
Join date : 2012-06-03
Age : 28

New Spells  Empty
PostSubject: New Spells    New Spells  EmptyTue Jul 08, 2014 11:55 pm

Name: Five Orbs
Range: 20 meters
Rank: A
Power Type: Main
Duration: Sustained
Power: Evocation
Cooldown: 3 post
Description: Noctis is able to create 5 orbs that will be the size of a basketball. He is now able to move these orbs around with the use of his mind easily be able to move them up to speeds of 380mph. Now all the orbs take on one element of the 5 basic elements Fire, Lightning, Earth, Wind, and water. Now Noctis is able to send a flame thrower from the fire balls that does B rank damage. A bolt of Lightning from the lightning ball, a Jet of water from the water ball, a powerful gust of wind from the wind ball, and shoot a ball of earth from the earth ball. All capable of dealing B rank damage. But while the orbs are around they also give a boost to Noctis depending on the element. Fire: Spells do 25% more damage Wind: spells move 25% faster Lightning: Noctis moves 25% faster Earth: Noctis 25% stronger Water: Noctis can evade attacks 25% better. (One post turn-over time between elements.) [incantation: elementarium orbium]

Name: Arcane Meteors
Range: 20 meters  
Rank: B
Power Type: Main
Duration: Until spell finishes
Power: Evocation Magic
Cooldown: 2 post
Description: Using his power of Evocation Magic Noctis is able to make Meteors that will hurl at the ground at speeds of 500mph coming from 20 meters above Noctis .  These Meteors will be about the size of the average person. But the catch is one these meteors hit the ground or make contact with something they will explode effecting the area of up to 5 meters from where they hit. Once this spell is activated Noctis is able to drop up to 4 meteors. After that the spell is finished and must be re cast. [Incantation: Sanctae Meteor]

Name: Divine Hands
Range: 5 meters
Rank: C
Power Type: Main
Duration: As long as Sustained
Power: Evocation
Cooldown: 1 post
Description: Using his magic abilites Noctis is able to use a spell that creates a giant pair of hands behind him. These hands are giant real looking hands. Noctis is then able to use these hands to fight, even being able to use these hands to shoot out energy blast through his spells. These hands can even be used to pick up objects and throw punches as they are manafested. So things do effect the hands meaning they can be cut and busted open ending the spell. (Hands are like normal hands and cane be hurt through things that would hurt normal hands) Though the hands are made of Arcane energy and wil cause a burning like pain to flesh if they touch it. [Incantation Dei]

Name: Maze of death
Range: 20 meters
Rank: A
Power Type: Main
Duration: 6 post
Power: Psychosomatic Illusion
Cooldown: 3 post
Description: Noctis will do a swift motion with his hand to activate this spell. Once activated up to 6 people are able to be trapped inside of this Illusion. Those that are trapped inside of this Illusion will be trapped inside of a deadly Maze that if they hurt themselves inside of the maze they will actually inflict actual damage to their real bodies. While inside of the maze the persons reall body will stay motionless unless they hurt themselves. [A almost clear aoe wave wil be sent out from Noctis, Noctis is able to effect up to 6 people hit by the aoe with this illusion]

Name: Venemous Webs
Range: 20 Meters
Rank: B
Power Type: Main
Duration: As long as sustained
Power: Psychosomatic Illusion
Cooldown: 4 post
Description: After a quick motion this spell will be activated and Noctis is able to trap up to 4 people in this Illusion. The people trapped inside of this illusion will think that they are coverd by dangerous venomus webbs that everytime they touch they are burned. And every time they do touch the webbs their real body does actually get burned.   [A almost clear aoe wave wil be sent out from Noctis, Noctis is able to effect up to 4 people hit by the aoe with this illusion]

Name: Gravity Rune
Range: 20 meters
Rank: A
Power Type: Sub
Duration: 6 post
Power: Rune Magic
Description: After saying the incantation and moving his foot a purple magic seal will appear under Noctis 20 meters all around him. Now everything inside of this magic seal besides Noctis will have the pressaure on them increased and they will feel as though 4000 pounds is on their shoulders making it impossible for some to even move, while hindering the movement of others. (If Magic seal is destroyed spell is stopped) [Incantation: Lorem circulum]

Name: Shadow Rune
Range: Self
Rank: B
Power Type: Sub
Duration: 5 post
Power: Rune Magic
Description: A small rune symbol will start to glow on Noctis upper arm Now notics is a shadow on the ground though he has no actual body. This allows for Noctis to hide himself from people as wella s slip inside of places like doors by going under cracks. Now while in this form he is not able to be attacked with physical attacks though he can be attacked by other attacks and once hit he will come back to his regular body if its a C rank or lower attack he will take no real damage but if B rank or higher he will feel the full effects of the Attack. [Incantation: Umbra corporis]

Name: Repel
Range: 20 meters
Rank: A
Power Type: Sub
Duration: Sustained
Power: Abjuration Magic
Cooldown: 3 post
Description: A white glow of Arcane magic will appear around Noctis this will now push anything away from Noctis making it hard for people to get close to Noctis. Though some people may be able to pass through the barrier  This spell is even able to push attacks made on Noctis back. Being able to push 1B rank, or 2 C rank attacks back sending them the way they came from. [Incantation: repello]

Name: Arcane Armor
Range: 20 meters
Rank: B
Power Type: Sub
Duration: 6 post
Power: Abjuration Magic
Cooldown: 2 post
Description: Noctis body will become coverd in a white glow this will be a form of Arcane energy that will be covering his body from any attack that makes contact with him. It is able to block 1 C rank attacks from hurting Noctis. [Incantation: pro Sanctae]

4A
4B
1C
Total cost: 1130
1272-1130
New Total: 142


Last edited by Noctis on Sun Jul 13, 2014 1:30 am; edited 2 times in total
Back to top Go down
Ford Perfect

Ford Perfect


Posts : 284
Join date : 2012-05-29
Age : 26

New Spells  Empty
PostSubject: Re: New Spells    New Spells  EmptyThu Jul 10, 2014 9:45 pm

Noctis wrote:
Name: Five Orbs
Range: 20 meters
Rank: A
Power Type: Main
Duration: Sustained
Power: Evocation
Cooldown: 3 post
Description: Noctis is able to create 5 orbs that will be the size of a basketball. He is now able to move these orbs around with the use of his mind easily be able to move them up to speeds of 500mph. Now all the orbs take on one element of the 5 basic elements Fire, Lightning, Earth, Wind, and water. Now Noctis is able to send a flame thrower from the fire balls that does B rank damage. A bolt of Lightning from the lightning ball, a Jet of water from the water ball, a powerful gust of wind from the wind ball, and shoot a ball of earth from the earth ball. All capable of dealing B rank damage. But while the orbs are around they also give a boost to Noctis depending on the element. Fire: Spells do 25% more damage Wind: spells move 25% faster Lightning: Noctis moves 25% faster Earth: Noctis 25% stronger Water: Noctis can evade attacks 25% better [incantation: elementarium orbium]
One post turn-over time between elements.

Noctis wrote:

Name: Arcane Meteors
Range: 20 meters  
Rank: B
Power Type: Main
Duration: Until spell finishes
Power: Evocation Magic
Cooldown: 2 post
Description: Using his power of Evocation Magic Noctis is able to make Meteors that will hurl at the ground at speeds of 500mph. These Meteors will be about the size of the average person. But the catch is one these meteors hit the ground or make contact with something they will explode effecting the area of up to 5 meters from where they hit. Once this spell is activated Noctis is able to drop up to 4 meteors. After that the spell is finished and must be re cast. [Incantation: Sanctae Meteor]
How high do these meteors come down from?

Noctis wrote:

Name: Divine Hands
Range: 5 meters
Rank: C
Power Type: Main
Duration: As long as Sustained
Power: Evocation
Cooldown: 1 post
Description: Using his magic abilites Noctis is able to use a spell that creates a giant pair of hands behind him. These hands are giant real looking hands. Noctis is then able to use these hands to fight, even being able to use these hands to shoot out energy blast through his spells. These hands can even be used to pick up objects and throw punches as they are manafested. So things do effect the hands meaning they can be cut and busted open ending the spell. Though the hands are made of Arcane energy and wil cause a burning like pain to flesh if they touch it. [Incantation Dei]
Duration please. What things affect the hands?

Noctis wrote:

Name: Maze of death
Range: 20 meters
Rank: A
Power Type: Main
Duration: As long as sustained
Power: Psychosomatic Illusion
Cooldown: 3 post
Description: Noctis will do a swift motion with his hand to activate this spell. Once activated up to 6 people are able to be trapped inside of this Illusion. Those that are trapped inside of this Illusion will be trapped inside of a deadly Maze that if they hurt themselves inside of the maze they will actually inflict actual damage to their real bodies. While inside of the maze the persons reall body will stay motionless unless they hurt themselves.
Duration again. Won't be a long one as a heads up. Also, tryna prevent auto-hit esque business, make it an aoe wave, but give people the chance to dodge it.

Noctis wrote:

Name: Venemous Webs
Range: 20 Meters
Rank: B
Power Type: Main
Duration: As long as sustained
Power: Psychosomatic Illusion
Cooldown: 2 post
Description: After a quick motion this spell will be activated and Noctis is able to trap up to 4 people in this Illusion. The people trapped inside of this illusion will think that they are coverd by dangerous venomus webbs that everytime they touch they are burned. And every time they do touch the webbs their real body does actually get burned.
Duration again. Won't be a long one as a heads up. Also, tryna prevent auto-hit esque business, make it an aoe wave, but give people the chance to dodge it.

Noctis wrote:

Name: Gravity Rune
Range: 20 meters
Rank: A
Power Type: Sub
Duration: As long as sustained
Power: Rune Magic
Description: After saying the incantation and moving his foot a purple magic seal will appear under Noctis 20 meters all around him. Now everything inside of this magic seal besides Noctis will have the pressaure on them increased and they will feel as though 4000 pounds is on their shoulders making it impossible for some to even move, while hindering the movement of others. [Incantation: Lorem circulum]
Duration. If you destroy the seal, does the magic stop?

Noctis wrote:

Name: Shadow Rune
Range: Self
Rank: B
Power Type: Sub
Duration: Sustained
Power: Rune Magic
Description: A small rune symbol will start to glow on Noctis upper arm Now notics is a shadow on the ground though he has no actual body. This allows for Noctis to hide himself from people as wella s slip inside of places like doors by going under cracks. Now while in this form he is not able to be attacked with physical attacks though he can be attacked by other attacks and once hit he will come back to his regular body if its a C rank or lower attack he will take no real damage but if B rank or higher he will feel the full effects of the Attack.
Duration.

Noctis wrote:

Name: Repel
Range: 20 meters
Rank: A
Power Type: Sub
Duration: Sustained
Power: Abjuration Magic
Cooldown: 3 post
Description: A white glow of Arcane magic will appear around Noctis this will now push anything away from Noctis making it hard for people to get close to Noctis. Though some people may be able to pass through the barrier  This spell is even able to push attacks made on Noctis back. Being able to push 1B rank, or 2 C rank attacks back sending them the way they came from. [Incantation: repello]
Duration. Use the Shielding branch stats. Only deflect under the abilities rank.

Noctis wrote:

Name: Arcane Armor
Range: 20 meters
Rank: B
Power Type: Sub
Duration: Sustained
Power: Abjuration Magic
Cooldown: 2 post
Description: Noctis body will become coverd in a white glow this will be a form of Arcane energy that will be covering his body from any attack that makes contact with him. It is able to block 1 C rank attacks from hurting Noctis. [Incantation: pro Sanctae]
Duration.

4A
4B
1C
Total cost: 1130
1272-1130
New Total: 142[/quote]
Back to top Go down
Noctis
Damned
Damned
Noctis


Posts : 42
Join date : 2012-06-03
Age : 28

New Spells  Empty
PostSubject: Re: New Spells    New Spells  EmptyThu Jul 10, 2014 10:10 pm

Fixed
Back to top Go down
Noctis
Damned
Damned
Noctis


Posts : 42
Join date : 2012-06-03
Age : 28

New Spells  Empty
PostSubject: Re: New Spells    New Spells  EmptySat Jul 12, 2014 12:43 pm

bump
Back to top Go down
Keita
Humans
Humans
Keita


Posts : 319
Join date : 2012-05-23

New Spells  Empty
PostSubject: Re: New Spells    New Spells  EmptySun Jul 13, 2014 1:33 am

Alright approved, go ahead and post in the update section
Back to top Go down
Sponsored content





New Spells  Empty
PostSubject: Re: New Spells    New Spells  Empty

Back to top Go down
 
New Spells
Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Marvel Unlimited :: Creation Zone :: Ability Creation Zone :: Approved Abilities-
Jump to: