Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

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Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

Show me how to get started.
Marvel Unlimited
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Marvel Unlimited

Create your own Super hero or Super villain. Save the universe or conquer it. The choice is yours in Marvel Unlimited.
 
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The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 Flaws/Skills

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Soviet Jesus

Soviet Jesus


Posts : 300
Join date : 2012-05-23

Flaws/Skills Empty
PostSubject: Flaws/Skills   Flaws/Skills EmptyMon Sep 10, 2012 8:00 pm

Flaw Name: Sonic Bane
Flaw Type: Bane
Flaw Description: Thanks to his symbiote Hiim will be unable to use any powers during times of intense sonic disruption (125 decibels) the symbiote will struggle to keep itself together and may retreat from the host's body if there is prolonged exposure(3 posts or more)

Sub Power: Neuro-Electrical Manipulation- Hiim can use his powers to manipulate electricty in the brain and change it or shut it off. For PCs this is done by touch, NPCs do not require such however.


Last edited by Blaine on Wed Sep 12, 2012 3:07 pm; edited 5 times in total
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Soviet Jesus

Soviet Jesus


Posts : 300
Join date : 2012-05-23

Flaws/Skills Empty
PostSubject: Re: Flaws/Skills   Flaws/Skills EmptyTue Sep 11, 2012 4:06 pm

Barump
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The Killing Joke

The Killing Joke


Posts : 521
Join date : 2012-06-26

Flaws/Skills Empty
PostSubject: Re: Flaws/Skills   Flaws/Skills EmptyWed Sep 12, 2012 2:11 pm

Any intense sound vibrations. It doesn't go by rank. Same with flames for a Symbiote. Also add in the note powers will not be able to be used during this phase, as your symbiote will be struggling to even hold itself together.


For the power itself, i'm going to auto take this as requiring some physical contact to the head for PCs, yet basic NPCs are fair game. You can also use this to boost your own body if you're ballsy enough, but it'd still have to follow the limitations of a sub power.

Approved after changes are made.
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Soviet Jesus

Soviet Jesus


Posts : 300
Join date : 2012-05-23

Flaws/Skills Empty
PostSubject: Re: Flaws/Skills   Flaws/Skills EmptyWed Sep 12, 2012 2:27 pm

Done
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The Killing Joke

The Killing Joke


Posts : 521
Join date : 2012-06-26

Flaws/Skills Empty
PostSubject: Re: Flaws/Skills   Flaws/Skills EmptyWed Sep 12, 2012 3:05 pm

Not just symbiotic powers, but powers in general. That's the one thing about flaws, it has to be all round no loop hole out. It needs to be a flaw, not a temporary inconvenience.
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Soviet Jesus

Soviet Jesus


Posts : 300
Join date : 2012-05-23

Flaws/Skills Empty
PostSubject: Re: Flaws/Skills   Flaws/Skills EmptyWed Sep 12, 2012 3:08 pm

Fair enough do I get to make an ability for the sub power yes yes?
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The Killing Joke

The Killing Joke


Posts : 521
Join date : 2012-06-26

Flaws/Skills Empty
PostSubject: Re: Flaws/Skills   Flaws/Skills EmptyWed Sep 12, 2012 3:10 pm

Go for it
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