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Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

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Marvel Unlimited

Create your own Super hero or Super villain. Save the universe or conquer it. The choice is yours in Marvel Unlimited.
 
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Revel

Revel


Posts : 78
Join date : 2012-06-23
Age : 34

Team player abilities Empty
PostSubject: Team player abilities   Team player abilities EmptySun Jul 15, 2012 7:48 am

Name: Tendril manipulation
Rank: C
Power: Full Symbiote integration
Description: Revel can manipulate tendrils from all over his body at will. They can reach as long as his “webbing” abilities as long as they are used souly for that use. If they are used for being hardened and sharpened then they can only reach a 3 meter distance. Revel can produce up to 8 of these “combat” tendrils at a time.



Name: Taking a Host
Rank: C
Power: Full Symbiote integration
Description: Revel can take an ordinary person as his slave vessel, acting as a suit that controls the host in every way. The mind of the poor soul is then lock away and not allowed to freely controlling anything. In this state revel can use all of his abilities. Revel can feed from this extra life force container to make himself stronger. Destruction of the host will leave Revel weak for a post unless he has drained it of its life force at least over half way. He will remain in this weakened state for two post where all stats are reduced by 10%. While on the host, Revel has free access to all of its knowledge including languages and skills.




Name: Physiology Replication
Rank: C
Power: Full Symbiote integration
Description: By taking in (Replicating) something like an animal or human/super, Revel can gain its physical physiology to include things like exoskeletons, venom glands, eye abilities (seeing in the dark) etc. For humanoid type creatures, Revel must take in (replicate) an amount equal to a person’s elbow to fingers. For animal of that size or smaller he must consume the whole thing. Revel’s replication process can be done by enveloping the object within any part of himself.

Example: Revel grabs a scorpion, replicating it in his hand and can now have an exoskeleton and venom glands, and any appendage that delivers the venom, like a tendril that stabs and pumps the venom.




Name: Physiology Projection
Rank: C
Power: Full Symbiote integration
Description: Once the Physiology Replication is complete, Revel can “remake” what he took in, adding his own likeness to it. The construct is controlled by Revel and follows the rules of the scatter ability in terms of its distance range. The construct can be up to the same size as Revel as long as he has taken in enough mass to support it. Otherwise they can be no bigger than 1/4th his body size and 50% as strong as the original.



Name: Shapeshifting
Rank: C
Power: Full Symbiote integration
Description: By mere observation, Revel can form his body to look just like anyone he wants. This will not include birthmarks or tattoos he does not know about. He can also shift into animal or chimera type animals. He does not get the abilities of said animal, but merely looks and sound like them. Revel can also make up an identity like this, forming his own new persona if need be.




Name: Pack Leader
Rank: C
Power: Full Symbiote integration
Description: By putting a part of himself on an npc, Revel can infect them and make them a half powered version of himself. The npc shares a hive mind with Revel and acts as if controlled by him. At least 2 oz must be placed on the victim to infect them. The infected is then taken over and feed’s the symbiote inside, allowing it to grow and further infect more if need be. At C rank, the infection can only spared up to 25 people. These people feed the symbiote their life-force and can be summoned back to Revel to be taken back in and added to his mass. Adding one mass unit per person. Depending on Revel’s feelings at the time, he can take in the person for another mass unit or leave them be to live the rest of their lives in peace. The npc blacks out and takes on the consciousness of Revel, at the end, they are restored and think they had a laps in time with no memories of what happened. The death of the person infected will result in the loss of the part of Revel and inability to recover any mass units. The full effects of the infection take one post to manifest. It happens almost unseeingly with no real symptoms other than the final outcome of symbiotic manifestation.



Name: Moar MASS
Rank: C
Power: Full Symbiote integration
Description: By consuming living organisms revel can increase his mass to be able to stabilize replications and additional manifestations of himself and still be able to keep his original size or use the additional mass to grow larger or extend further. The mass comes in “Units” one unit is equal to half a normal person’s mass or at least 80lbs of organic mass. Revel can hold up to 10 units at a time. Revel can compress this mass to fit inside his normal frame, this makes him more dense and resistant to physical attacks and increases his strength by 10% even with one unit in him. This 10% upgrade does not stack however.



Name: Death From Afar
Rank: C
Power: Full Symbiote integration
Description: Compassing and hardening small pieces of himself, Revel can shoot off varying types of projectiles. The most accurate way Revel does this is by making a seemingly playful “finger gun” with either hand and then press his thumb down to fire. This acts as deadly as a gun and has the same affects as said weapon. Revel can also do this with an open hand, shooting razor sharp pieces out of his palm at the same speed as the afor mentioned style of shooting. If need be, Revel can also do this from one of the 8 combat tendrils he can produce. These attacks have the same range as a pistol and do the same amount of damage. Revel can use this in conjunction with Substance Integration to make the projectiles stronger and more deadly. these projectiles turn into useless unusable goo once they hit something.



Name: Use me, Use me, I ain’t your average groupie.
Rank: C
Power: Full Symbiote integration
Description: This works along the same lines as the “Taking a Host” ability, but instead of Revel taking over he can either shut down his mind or just help the host when need be. The host gains all the abilities Revel has as long as it does not interfere with the host’s Physiology. This means If a person wears Revel, they cannot turn into a fully amorphous puddle and squeeze through a small crack in a wall, as this would mean that their body is now full integrated with the suit like Ace’s is, which will not happen. Revel can recede into the hosts or separate himself whenever he wants. While in the host he can talk mind to mind with no trouble and psychic abilities take two post longer to affect any of the three minds inside the host. The bonding of symbiote and host take a duration of two posts. The host may move around and preform any action he/she wishes, but cannot use any of Revel’s abilities until after the bond is complete. The user may post Revel. Separation from the host causes Revel to go into a two post cool down period where all of his stats are cut by 20%.


Last edited by Revel on Mon Jul 16, 2012 3:19 am; edited 2 times in total
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The Killing Joke

The Killing Joke


Posts : 521
Join date : 2012-06-26

Team player abilities Empty
PostSubject: Re: Team player abilities   Team player abilities EmptySun Jul 15, 2012 11:52 am

For the last one, remove the "outright kill him" part. That gives the risk of you choosing the wrong host, making you use this sparingly.

For the copy ability and you recreating someone, make them 50% as strong as the original you absorbed (if it is a super, seeing how their DNA is more complex, animals and regular humans are fine as is). Also when you say ingest does that mean you need to take their whole arm and keep it? Or just latch onto it temporarily?

For Pack Leader, it all looks fine but it says 8oz to infect someone. How many oz is Revel made out of? Without taking in more mass, would he shrink in size if he did this too much?

Everything else is fine
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Revel

Revel


Posts : 78
Join date : 2012-06-23
Age : 34

Team player abilities Empty
PostSubject: Re: Team player abilities   Team player abilities EmptySun Jul 15, 2012 12:15 pm

Made the edits you asked for.
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The Killing Joke

The Killing Joke


Posts : 521
Join date : 2012-06-26

Team player abilities Empty
PostSubject: Re: Team player abilities   Team player abilities EmptySun Jul 15, 2012 12:19 pm

go for broke. Train em
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