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The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 Mo Nameless Abilities 3

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PostSubject: Mo Nameless Abilities 3   Fri Nov 09, 2012 1:05 pm


    Name:The Mind Shroud
    Rank:C-S
    Power:Telepathy
    Description:The ability to mask psychic presence and obscure the perceptions of other clairvoyants and precogs. User is able to block the vision of other telepaths, clairvoyance, and precognition making any subject within their target radius appear "dark". Experience will enhance the size of the area they can shadow and the intensity of their shielding effect. This is an alteration to the mental shield effect. Can obscure presence from those below the abilities rank and obscure for 3 user posts for those of the same rank(If the opposing psychic is completely focused on uplifting the shroud). Radius is 30/70/150yards(1 mile at S-rank).



    Name:Shadow Breach
    Rank:A
    Power:Dark Force
    Description:The user can piggy back nearby shadows and darkness by means of travel. Unlike teleportation the user of this ability is instantly placed into a nearby shadow or dark area and is limited to traveling within the confines or that shadow or dark area. However the merging and travel are instantaneous(even when compared to teleportation) The user cannot travel anywhere there is not darkness and only where he can see or feel.



    Name:Darkness Attraction
    Rank:C-S
    Power:Dark Force
    Description:The user passively attracts large masses of darkness and shadows around his body. The more experienced the user the larger the area this effects. This power does nothing besides makes the user a magnet for darkness and shadows. However he can control what areas of darkness and which shadows he pulls in. By rank the user can pull an area of 10/30/60/200 feet of darkness at a range of 30 yards per rank.



    Name:Umbra-Metabolism
    Rank:C-S
    Power:Dark Force
    Description:The user has the ability to devour weaker forms of light leaving only darkness and making himself stronger. Forms of light weaker than this ability can be devoured, non -ranked light sources can be devoured as well but give no tangible benefits. Sources of light grant the user +1,000 lbs strength and 100 mph speed per rank. This can also be applied to devour Dark Force energy or Shadows and Darkness but the source does not have to be weaker seeing as it is his natural Dominion(can be the same rank or below). He can feed off sources of Darkness(other than his own) but only gains +500 lbs and 50 mph per rank. This has a range of 35 yards per rank and can absorb areas of the same magnitude.



    Name:Metal Sensing
    Rank:C-A
    Power:Metallokinesis
    Description:The user has the ability to sense metals around him and identify the metal object, it's weight, height, direction and location. The range of the sensing is dependent upon the amount of experience the user has(rank of the ability) being asble to sense metals at 30 yards per rank.




    Name:Metal Roar
    Rank:C-A
    Power:Metallokinesis
    Description:The power to issue forth various metals in an array of shapes from the user's mouth by multiplying trace metals in the body. This can be any metal the user knows of or has seen(and has the ability that matches the rank of the metal) and it is shot in a powerful stream at an opponent or be used to spit out a weapon. The weapon/or stream of weapons or objects can have any special properties the metal itself has but nothing extra(user must have attained the metal or gotten a sample). The stream can naturally destroy anything of it's own rank and penetrate anything lesser(same with weapon unless it's property says otherwise). Works at 30 yards per rank.


Last edited by Nameless on Sat Nov 10, 2012 5:25 pm; edited 5 times in total
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PostSubject: Re: Mo Nameless Abilities 3   Fri Nov 09, 2012 1:22 pm

Name:Shadow Breach
Rank:A
Power:Dark Force
Description:The user can piggy back nearby shadows and darkness by means of travel. Unlike teleportation the user of this ability is instantly placed into a nearby shadow or dark area and is limited to traveling within the confines or that shadow or dark area. However the merging and travel are instantaneous(even when compared to teleportation) The user cannot travel anywhere there is not darkness and only where he can see or feel.

I don't truly understand this. Isn't teleportation instantaneous when they jump? But excluding that since it has nothing to do with the actual checking of the ability, is he still teleporting or is it a high speed movement that brings him into the shadow? Like when he jumps one shadow to the next is he crossing through a nightcrawler type of dimension or somehow folding space to get there with no inbetween?

Name:The Mind Shroud
Rank:C-S
Power:Telepathy
Description:The ability to mask psychic presence and obscure the perceptions of other clairvoyants and precogs. User is able to block the vision of other telepaths, clairvoyance, and precognition making any subject within their target radius appear "dark". Experience will enhance the size of the area they can shadow and the intensity of their shielding effect. This is an alteration to the mental shield effect. Can obscure presence from those of the abilities rank and below. Radius is 30/70/150yards(1 mile at S-rank).

Maybe someone who's main power that is remote viewing/etc could still see you at the same rank just delayed when they try? As in they have to focus to break through it a certain number of posts?

Name:Umbra-Metabolism
Rank:C-S
Power:Dark Force
Description:The user has the ability to devour weaker forms of light leaving only darkness and making himself stronger. Forms of light weaker than this ability can be devoured, non -ranked light sources can be devoured as well but give no tangible benefits. Sources of light grant the user +1,000 lbs strength and 100 mph speed per rank. This can also be applied to devour Dark Force energy or Shadows and Darkness but the source does not have to be weaker seeing as it is his natural Dominion. He can feed off sources of Darkness(other than his own) but only gains +500 lbs and 50 mph per rank. This has a range of 35 yards per rank and can absorb areas of the same magnitude.

For other Darkforce or darkness users you could devour them if the rank of their move is the same or below? Just wanna get clarification on that.

Name:Darkness Attraction
Rank:C-S
Power:Dark Force
Description:The user passively attracts large masses of darkness and shadows around his body. The more experienced the user the larger the area this effects. This power does nothing besides makes the user a magnet for darkness and shadows. However he can control what areas of darkness and which shadows he pulls in. By rank the user can pull an area of 10/30/60/200 feet of darkness at a range of 30 yards per rank.

Does this work on foreign darkness, like darkness created from other users? In example, could you literally "steal" a shadow ball from someone's hand that they used their own energy to create?

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PostSubject: Re: Mo Nameless Abilities 3   Fri Nov 09, 2012 2:06 pm

1.It's high speed or more or less traveling that's why I used the word piggy back. It's faster than teleportation in it's beginnings but it can only travel as fast as a shadow or Darkness would take it. He cannot jump from one shadow to the next without going back to his original form. The ability is supposed to be balanced in that it is instant but limited in that he can only move in the confines of Darkness or shadows. Basically he can travel instantly to a singular area of darkness and anywhere within it but the weakness is to move from one area of Darkness to another he has to return to his natural state.

2.Fair enough ....edited

3. Yes and edited it in

4. If it's there own energy no. If they are simply molding Darkness or Shadows already present then yes.
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PostSubject: Re: Mo Nameless Abilities 3   Fri Nov 09, 2012 7:04 pm

Alright everything else is fine

Name:Metal Sensing
Rank:C-A
Power:Metallokinesis
Description:The power to issue forth various metals in an array of shapes from the user's mouth. This can be any metal the user knows of or has seen(and has the ability that matches the rank of the metal) and it is shot in a powerful stream at an opponent or be used to spit out a weapon. The weapon/or stream of weapons or objects can have any special properties the metal itself has but nothing extra. The stream can naturally destroy anything of it's own rank and penetrate anything lesser(same with weapon unless it's property says otherwise). Works at 30 yards per rank.

I'm not entirely sure what's going on here. You're throwing up metal? What do you have a pocket dimension in your stomach or something?
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PostSubject: Re: Mo Nameless Abilities 3   Fri Nov 09, 2012 7:44 pm

It's not coming from his stomach more or less his mouth. Metal manipulation includes the creation of metal in it's description so it would be the same as firing an energy blast from the mouth.
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PostSubject: Re: Mo Nameless Abilities 3   Sat Nov 10, 2012 12:22 pm

bump
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PostSubject: Re: Mo Nameless Abilities 3   Sat Nov 10, 2012 2:47 pm

Isn't it a subpower though? Like I remember the case for Gabriel when he wanted Darkness Manip as a sub it had to be preexisting darkness, he couldn't create it. Wouldn't that go the same for this aswell? Atleast try to explain how it's being formed with a non stop supply. Are you eating dirt? Using the Iron in your blood? Something
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PostSubject: Re: Mo Nameless Abilities 3   Sat Nov 10, 2012 5:10 pm

No Gabriel got that because he was trying to control light/Darkness/Twilight which is virtually a limited omnipotence. But edited
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PostSubject: Re: Mo Nameless Abilities 3   Sat Nov 10, 2012 5:17 pm

Alright one last thing. It says any metal the user has seen or knows of. That basically gives you an open access to any metals on the site. Even the rarest or the patented. Plus the properties and abilities of them? Atleast obtain a sample of foreign metals that other people own before being able to just spew them out your mouth. It ruins the point of having a patent on materials if someone can just spit them out and use them anyway just because of this power. You should atleast need a sample of a special property metal before automatically knowing how to recreate it just by spitting it out. It may just be me touchy on this part, because it seems to remove the whole patent "this is just for me but I can sell it" thing.
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PostSubject: Re: Mo Nameless Abilities 3   Sat Nov 10, 2012 5:27 pm

huh? Lol anyways edited it in lol. Patents lock that item as mentioned in the description lol.
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PostSubject: Re: Mo Nameless Abilities 3   Sat Nov 10, 2012 5:34 pm

lol. approved for training/purchases lol.
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PostSubject: Re: Mo Nameless Abilities 3   Thu Dec 06, 2012 4:09 pm

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PostSubject: Re: Mo Nameless Abilities 3   Sun Dec 09, 2012 5:07 pm

bump....(Don't add them Im just gonna place them on my update)

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PostSubject: Re: Mo Nameless Abilities 3   Tue Dec 11, 2012 7:57 pm

Approved, happy hunting
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