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Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 Skyscraper's skillz

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Skyscraper

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PostSubject: Skyscraper's skillz   Fri Nov 02, 2012 6:03 pm

    Skill Name:Taming (Canines)
    Skill Specialty:Hunter
    Skill Rank:C
    Skill Description:The user is able to tame certain canines. Resulting in the animal trusting him and becoming friendly. This can result in canines halting attacks and some aligning themselves with him. He is limited to the pets I register for him, and can only bring at most 5 dogs in one topic at c rank. (NPCs).


    Skill Name:Pressure Point Intuition
    Skill Specialty:Hunter/Weapons Expert
    Skill Rank:C
    Skill Description:The user has a basic knowledge of pressure points and weak spots in the human body to take advantage of them in combat.


    Skill Name:Extreme Rage-Tension Build
    Skill Specialty:Hunter
    Skill Rank:C
    Skill Description:While he is in a fit of rage, his tension increase his strength output by 5%



    Skill Name:Enhanced Speed Combat Archery
    Skill Specialty:Physical Prowess, Weapons Expert
    Skill Rank:C
    Skill Description:The user is able to fire at most 7 arrows in the time it takes a normal human to fire 1. He uses his enhanced speed, strength, and weapon knowledge to fire several arrows quickly in a couple moments.


    Skill Name:Rapid Physical Combat
    Skill Specialty:Physical Prowess, Weapons Expert
    Skill Rank:C
    Skill Description:The user is able to fight at a fast pace at incredible speeds at the rate the user can move (only if they have super speed). It allows them to strike opponents in rapid succession and catching opponents off guard and getting around defenses. Attacks feel much stronger due to gathering kinetic energy. The user infuses their speed itno their combat allowing them to fight at high speeds. They are able to attack at the speed they can regularly move at. For Example, if a person has a branched c rank speed, which is 50 mph, they are able to attack at 50 mph.




Last edited by Skyscraper on Wed Dec 05, 2012 11:37 pm; edited 5 times in total
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K-9

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Age : 23

PostSubject: Re: Skyscraper's skillz   Tue Nov 06, 2012 1:12 pm

not 100% on the last one minor weapons yes but gadget would be more scietific but i could be wrong
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Skyscraper

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PostSubject: Re: Skyscraper's skillz   Wed Nov 21, 2012 12:19 am

Edited!
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Ford Perfect

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PostSubject: Re: Skyscraper's skillz   Fri Nov 23, 2012 6:06 am

Code:
Skill Name:Enhanced Speed Combat Archery
Skill Specialty:Physical Prowess, Weapons Expert
Skill Rank:C
Skill Description:The user is able to fire at most 30 arrows in the time it takes a normal human to fire 1. He uses his enhanced speed, strength, and weapon knowledge to fire several arrows quickly in a couple moments.
Hahahahahano. Chop down 30 to something like 5 or 7.
Code:

Skill Name:Rapid Projectile Emission
Skill Specialty:Physical Prowess
Skill Rank:C
Skill Description:The user is able to launch several projectiles (As in energy blasts) in rapid succession at targets. At the C Rank, they are able to fire 12 energy blasts in a matter of moments in the time it takes some people to send two.
I didn't know that Physical Prowess covered the skillset Projection is meant to cover. Removal pls.
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PostSubject: Re: Skyscraper's skillz   Fri Nov 23, 2012 9:34 am

Edited
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Ford Perfect

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PostSubject: Re: Skyscraper's skillz   Fri Nov 23, 2012 7:33 pm

Code:
Skill Name:Taming
Skill Specialty:Hunter
Skill Rank:C
Skill Description:The user is able to tame certain animals. Resulting in the animal trusting him and becoming friendly. This can result in animals halting attacks and some aligning themselves with him (NPCs).
Do you think you could put the alignment to a specific family of animals? Big cats maybe, considering your hair.

Code:
    Skill Name:Rapid Physical Combat
    Skill Specialty:Physical Prowess, Weapons Expert
    Skill Rank:C
    Skill Description:The user is able to fight at a fast pace at incredible speeds. It allows them to strike opponents in rapid succession and catching opponents off guard and getting around defenses. Attacks feel much stronger due to gathering kinetic energy.
Could you expand a little big more on this please?
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PostSubject: Re: Skyscraper's skillz   Fri Nov 23, 2012 8:49 pm

Edited
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Shadow Walker

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PostSubject: Re: Skyscraper's skillz   Wed Dec 05, 2012 11:32 pm

Quote :
Skill Name:Taming (Canines)
Skill Specialty:Hunter
Skill Rank:C
Skill Description:The user is able to tame certain canines. Resulting in the animal trusting him and becoming friendly. This can result in canines halting attacks and some aligning themselves with him (NPCs).

This unit assumes their is a limit number of cute puppies you can order to attack, just so you don't have an army of dogs chewing up some poor guy.

Quote :
Skill Name:Extreme Rage-Unpredictability
Skill Specialty:Hunter
Skill Rank:C
Skill Description:If the user is angered, then they will go into a fit of rage resulting in them pretty much going insane. This will render his mind to pretty much go blank and he shall go into a berserker state, rendering D/C ranked telepathy useless and causing his moves to be unpredictable

If one were to go into a fit rage of insanity, how would one be able to control actions or fluid movements without making mistakes?? Cause you go into insanity mode, you might not be able to think straight.



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Skyscraper

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PostSubject: Re: Skyscraper's skillz   Wed Dec 05, 2012 11:38 pm

I got rid of the rage/unpredictability and edited taming.
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Shadow Walker

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PostSubject: Re: Skyscraper's skillz   Wed Dec 05, 2012 11:42 pm

Approved good sir, happy hunting
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