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The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 Zod's Abilities!!! -KNEEL-

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Jack Harper
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PostSubject: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Oct 28, 2012 8:52 pm


    Name: Flight
    Rank: C
    Power: Kryptonian Psychology and Superhuman Physiology
    Description: Due to his heritage, Zod has also gained the ability to fly, the speed of his flight increases with each rank.

    C - 150 Mph
    B- 300 Mph
    A- 600 Mph
    S- 1,200 Mph


    Name: Super Speed
    Rank: C
    Power: Kryptonian Psychology and Superhuman Physiology
    Description: Due to his heritage, Zod has also gained the ability of super speed, the speed of his increases with each rank.

    C- 50 Mph
    B- 180 Mph
    A- 380 Mph
    S- 480 Mph

    Name: Super Regeneration
    Rank: C
    Power: Kryptonian Psychology and Superhuman Physiology
    Description: Due to his heritage, Zod has also gained the ability to heal from his wounds very quickly. The scale of what he can heal from increases with each rank.

    C- Withstand moderate bludgeoning and melee
    B- Withstand Small arms fire
    A- Withstand larger caliber rounds and heavy bludgeoning damage
    S- Withstand energy blasts taking half damage


    Name: Alternative Respiration
    Rank: C
    Power: Kryptonian Psychology and Superhuman Physiology
    Description: Zod's lungs acclimatize and respirate in/on any gaseous mediums, whether hostile or deficient, users lungs also filter away non-gaseous substances such as dust, asbestos, etc. Can breathe toxic gases instead of oxygen and survive montane, aerial, or terrene air deficiency, which are among the longest and most painful deaths the average human can suffer.


    Name: Electromagnetic Vision
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod can perceive the world around themselves solely as patterns of magnetic and electrical energy. He may able to see the natural magnetic auras surrounding living beings, as well. Most or the entire electromagnetic spectrum is visible to the user and can "tune" their vision to interpret the various ranges of the energy. They can see radio waves (which includes AM, FM, and TV frequencies), radar, infrared, visible light, ultraviolet, power waves, x-rays, gamma rays, and even cosmic rays. With this ability he also contains limited night-vision and thermovision. Zod can also see the energy flowing through power lines and technological objects (can tell if they are on or not). He can tell if a radio transmitter is 'on' and if it is sending signals.




    Name: Enhanced breath
    Rank: C
    Power: Kryptonian Psychology and Superhuman Physiology
    Description: The user can exhale gale-force winds or inhale air in order to generate a vortex of wind, can range from exhalation on par with gale force winds to inhalation on par the power of a gravitational vortex. The user’s lungs are largely expansive and will take a long time to expire.

    Techniques
    Demolition: Forcing structures to fall over by blowing them down.
    Icing: Blowing hard enough to push all the hot air out of an area, putting out fires or freezing water.
    Inhale: Breathing in deeply brings objects closer to the user.
    Machine-gun: To spew objects out of mouth like a bullet from a gun.


    Name: Freeze Breath
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod can super cool his breath to freeze objects, at a master level, he can choose a specific target to freeze and which targets not to freeze. Each rank shows how powerful the ability is. He can also effectively make things colder.Besides objects, when he freezes opponents the amount of posts they stay frozen is depending on the rank of the ability. This can also cause hypothermia and frost bite

    C- Frozen for 1 Posts/ hypothermia- Reaction time is slowed by 10%
    B- Frozen for 3 Posts/ hypothermia- Reaction time is slowed by 20% /Frost bite on 1 limb
    A- Frozen for 5 Posts/ Hypthermia- Reaction time is slowed by 40% / Frost bite on 2 limbs
    S- Frozen for 7 Posys/ Hypothermia- Reaction time is slowed by 70% / Frost bite on 3 limbs

    Name: Heat Vision
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod is able to release/generate immense amount of heat from their eyes, which can used to heat, melt, weld, etc, objects. With a high enough rank, he would be able to incinerate objects. Each rank shows how powerful the ability is.

    C- First Degree burns
    B- Second Degree burns
    A- third Degree Burns
    S- Incinerate

    Methods of use:
    Spoiler:
     


    Name: Microscopic Vision
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod is able to see items that are normally too small to be seen with the naked eye at normal clarity.

    Name: Self substance
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod's physical needs are greatly reduced or completely removed. These needs include sleep/rest, food, drink, bodily evacuations, shelter from environmental effects and their lack (heat/cold, dryness/wetness), etc. Zod is also able to stay unmoving without normal effects this would have.

    Name: Telescopic Vision
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod can alter the focus of his eyes so they could zoom in on small objects. His eyes serve as a telescope and a microscope. With an increase of rank, he can zoom in so far that he could see into outerspace millions and millions of lightyears away. This ability can vary in many ways, he might be able to see into atoms.

    Name: Spatial Flight
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod can accurately control his location in space, and can use this to enable himself to levitate or fly by preventing himself location from altering as it would do if one succumbed to gravity and fell. zod can also control the direction and speed of His flight by changing the location.
    C - 150 Mph
    B- 300 Mph
    A- 600 Mph
    S- 1,200 Mph

    Name: Vacuum Adaptation
    Rank: C
    Power: Kryptonian Psychology
    Description: Vacuum Adaptation allows Zod to survive an a space environment unaided. He is able to withstand atmospheres (heat intensity and any poisonous chemical elements), cosmic media (radiation) and strange gravity (even sometimes that of a black hole), lack or air and to perhaps propel oneself into space.


    Name: X-Ray Vision
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod's eyes emit a ray frequency that enables for a transparency effect (i.e. x-ray) to visually penetrate solid objects or even see within objects. Can be used medical motives, to perceive cancers, tumors, or even blackened lungs the basic human eye perception cannot normally perceive. The skill of perceiving a specific location (i.e. artery) is given by partial reflection of the ray from each specific surface surveyed. The direction of incoming light allows for a positioned focus on the depth of a viewing surface.


    Name: Solar Affinity
    Rank: C
    Power: Kryptonian Psychology
    Description: Zod is able to to absorb pure solar energy/radiation to greatly strengthen and enhance his abilities and powers.
    C- 10 B- 20 A 40 S- 75


Last edited by Zod on Sun Nov 04, 2012 11:09 pm; edited 5 times in total
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Amen
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Oct 28, 2012 10:40 pm

The different vision powers where are they coming from?

Also the breathe powers effects need to be written out so we know exactly how it effects the opponent and it's surrounding area.
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Amen
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Oct 28, 2012 11:27 pm

Quote :
Name: Freeze Breath
Rank: C
Power: Kryptonian Psychology
Description: Zod can super cool his breath to freeze objects, at a master level, he can choose a specific target to freeze and which targets not to freeze. Each rank shows how powerful the ability is. He can also effectively make things colder.Besides objects, when he freezes opponents the amount of posts they stay frozen is depending on the rank of the ability. This can also cause hypothermia and frost bite

C- Frozen for 2 Posts/ hypothermia- Reaction time is slowed by 10%
B- Frozen for 4 Posts/ hypothermia- Reaction time is slowed by 20% /Frost bite on 1 limb
A- Frozen for 6 Posts/ Hypthermia- Reaction time is slowed by 40% / Frost bite on 2 limbs
S- Frozen for 10 Posys/ Hypothermia- Reaction time is slowed by 70% / Frost bite on 3 limbs
The first parts where you freeze peeps reduce these numbers.
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Amen
Damned
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Oct 28, 2012 11:37 pm

approved for training/purchase
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Jack Harper
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyTue Oct 30, 2012 1:20 am

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The Superior Spider

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PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyTue Oct 30, 2012 3:15 am

approved
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Jack Harper
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PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyThu Nov 01, 2012 4:44 pm



Name: Enhanced Reflexes
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod can dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments, and react instantaneously to what others take more time to react to. Zod may perceive time as though it were moving very slowly, and speed up in response,allowing the user to avoid almost any attack. The only limitation is that people who have mained enhanced speed as a power may be moving too fast for zod to react to.



Name: Enhanced Senses`
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: The user has heightened senses, allowing them to see, hear, smell, taste, and/or feel more than an average member of their species.

C-Enhanced Hearing: Ears pick up every single sound, and can decipher layer upon layer of noise; has the ability to pick up a conversation from a mile away in a busy city. May even mutate into Echolocation.
B- Electroreception: Can detect electricity.
A- Enhanced Touch: Some can feel so acutely that to rub the users hand on a paper would be like reading the page, sensing every bump ripple or wave. Some may even be able to tell of distant occurrences felt through vibrations in the earth.
S- Extrasensory Perception: Users of this rare ability can feel changes without knowing how or why, often reaching into Clairvoyance, Precognition and Mediumship.


Last edited by Zod on Fri Nov 02, 2012 1:54 pm; edited 1 time in total
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Ford Perfect

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Age : 21

Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyThu Nov 01, 2012 10:31 pm

Quote :
Name: Enhanced Reflexes
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod can dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments, and react instantaneously to what others take more time to react to. Zod may perceive time as though it were moving very slowly, and speed up in response,allowing the user to avoid almost any attack.
Maybe not complex attacks, I mean sure, you can percieve the world at a slow ass rate, but complex attacks like Chrony's speedster who moves at A-Rank speed? Nah.

Quote :
Name: Enhanced Intelligence
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod has immense memory and other mental capacities, allowing thinking on various different levels at once and while multitasking. User can immediately conceive complex formulas and models, possible results and other factors on speed comparable to super-computers as well as recall everything they have experienced, connecting and comparing known facts, etc.

As it's based around a supersoldier type of thing, it'd be more combat based, ya know. Recalling little facts and being perceptive of possible weaknesses. Rather then full blown genius. It's like Ron Weasley being good at chess, but being two bricks at everything else.
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Jack Harper
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PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyFri Nov 02, 2012 1:55 pm

If you checked out the power...that is the only limitation. Speedsters being too fast to be able to react to. I edited it, but if you have any branches for because you think the power is too complex then ok.
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The Killing Joke

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PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyFri Nov 02, 2012 3:05 pm

Your enhanced reflexes need to be more clear, is what he's saying. We've had too many "I have enhanced reflexes I can dodge anything lol" stuff here these days. So instead of saying "Can dodge what people will take more time to dodge and seeing things slower" we need examples that involve the RP world. Since you're branching this, going as far to say bullet time is abit too much. You can add in a note saying you react to things the human eye can perceive and see, flawlessly, but something moving faster than the human eye can follow should still trip you up. That's why you need to dodge the aiming of the gun, and not the bullet itself. Etc etc. Maybe when the move ranks up, Bullet Time can come into the equation, but C rank? Remember it's basics and branched. Probably try and throw in a speed limit you can react too flawlessly, so maybe you can stack it and build it up now.

Also your intelligence I believe was fine before. Seeing how the power is Superhuman Physiology and not just based on combat, you can have access to more of your brain than the average person. It doesn't need to be combat oriented.
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Jack Harper
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Nov 04, 2012 11:22 am

Name: Enhanced Reflexes
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod can dodge bullets, catch flies in mid-air, dodge and maneuver around complex attacks, catch falling objects, block detriments, and react instantaneously to what others take more time to react to. The only limitation is that people who have mained enhanced speed as a power may be moving too fast for zod to react to. Zod can react to things the human eye can perceive and see, flawlessly, but if they are faster than the human eye he can still slip up. At the max, he can react up to bullet time which is 800 Mps

C- 200 MPS
B- 400 MPS
A- 600 MPS
S- 800 MPS



Name: Enhanced Memory
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod can remember everything. They may have the inability to forget. Some users can use instant photographic memory to look at a page and recall the information without ever actually having read the words. Users may recall entire lives not forgetting events even as an infant. Some may be immune to Memory Manipulation.



Name: Enhanced Hearing
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod's Ears pick up every single sound, and can decipher layer upon layer of noise; The amount of miles that Zod can hear depends on each rank.

C: 10 Miles
B: 20 Miles
A: 40 Miles
S: 70 Miles



Name: Enhanced Touch
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod's can feel so acutely that to rub the users hand on a paper would be like reading the page, sensing every bump ripple or wave. Zod may even be able to tell of distant occurrences felt through vibrations in the earth.

Name: Enhanced Smell
Rank: C
Power: Kryptonian Physiology Superhuman Physiology
Description: Zod can detect specific smells, and locate their origin. Some may even be able to tell if some one is lying by which hormones they excrete.




Last edited by Zod on Sun Nov 04, 2012 10:02 pm; edited 4 times in total
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Skyscraper

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PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Nov 04, 2012 11:25 am

Reflexes Approved unless anyone else disagrees

As for enhanced intelligence, It all seems good except for comparing your brain to a super computer. That's a little too high for C rank. Tone it down just a bit.

Also, for senses, all of those have to be registered on their own for example. Enhanced Smell or Touch each are it's own ability.
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Nov 04, 2012 1:54 pm

For the Hearing, could you tone it down a bit for the C Rank? And you get the other stuff as you rank up.
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Jack Harper
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySun Nov 04, 2012 11:11 pm

Hearing was edited into the amount of miles. Reflex was also Edited into MPH.

Flight:
Spoiler:
 


Super Strength:
Spoiler:
 

Spatial Flight
Spoiler:
 

Solar Affinity
Spoiler:
 


Enhanced Reflex:
Spoiler:
 
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The Superior Spider

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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyMon Nov 05, 2012 10:00 pm

You're probably going to regret this later, but approved for training/purchase
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Jack Harper
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptyFri Nov 16, 2012 4:10 pm

http://marvelunlimited.forumotion.com/t1400-the-beginning-training-topic#7468


for solar affinity -9 times
Enhanced hearing
Enhanced Smell
lEnhanced Touch
Enhanced reflexes - 4 times
Super strength - 3 times
flight - 3 times
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Zod's Abilities!!! -KNEEL- Empty
PostSubject: Re: Zod's Abilities!!! -KNEEL-   Zod's Abilities!!! -KNEEL- EmptySat Nov 17, 2012 1:29 pm

You're good to go for me :3
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