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The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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 Project Lazarus

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Nol

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PostSubject: Project Lazarus   Sat Sep 22, 2012 1:58 am

Item Name: Lazarus Chamber
Item Rank: C+
Item Description: A large metal and glass tube, the glass covering the frontal 1/3rd of the machine, while the metal is in the back. The tube is hooked up to a machine, but can be detached and wheeled around for transport. The machine is a large computer module with buttons, knobs, and levers.
Patent: N/A
Item Image: N/A
Item Power: This item is used to keep someone in a state of regenerative stasis. Stepping into the machine will cause a water soup of blue chemicals to fill the machine, and sedate the person inside. Once inside, the machine will take a map of the person, down to the dna, and then whenever the user becomes damaged, or even ages their body past that point, the machine will repair their dna and their body to the point that was mapped originally. This can heal wounds after battles, but only things non fatal, and the machine can't count for entirely lost limbs at C ranked. This will also keep a person in their prime, should they step into it at that point. If the machine is used to heal wounds in a topic, then it will take 2-5 posts to heal, depending on the severity of the wounds. Simple cuts and bruises over the body would be on the lower end, while large gashes and internal bleeding would be on the high end.

Item Name: Lazarus Chamber
Item Rank: C+
Item Description: A large metal and glass tube, the glass covering the frontal 1/3rd of the machine, while the metal is in the back. The tube is hooked up to a machine, but can be detached and wheeled around for transport. The machine is a large computer module with buttons, knobs, and levers.
Patent: N/A
Item Image: N/A
Item Power: This item is used to keep someone in a state of regenerative stasis. Stepping into the machine will cause a water soup of blue chemicals to fill the machine, and sedate the person inside. Once inside, the machine will take a map of the person, down to the dna, and then whenever the user becomes damaged, or even ages their body past that point, the machine will repair their dna and their body to the point that was mapped originally. This can heal wounds after battles, but only things non fatal, and the machine can't count for entirely lost limbs at C ranked. This will also keep a person in their prime, should they step into it at that point. If the machine is used to heal wounds in a topic, then it will take 2-5 posts to heal, depending on the severity of the wounds. Simple cuts and bruises over the body would be on the lower end, while large gashes and internal bleeding would be on the high end.


Last edited by Nol on Sat Sep 22, 2012 2:08 am; edited 1 time in total
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The Killing Joke

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PostSubject: Re: Project Lazarus   Sat Sep 22, 2012 2:01 am

Seems kinda advanced, but a professor and techno savvy person working for SHIELD could get their hands on one. Approved for training. Question though. How long does it take for a full recovery of health after damage?
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Nol

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PostSubject: Re: Project Lazarus   Sat Sep 22, 2012 2:03 am

depends really. It's mostly for use in between topics, to make sense of how a character healed so fast, so it could take anywhere between a day for a bunch of bruises and cuts and such, or a full week for large damage, although non-lethal of course.
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The Killing Joke

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PostSubject: Re: Project Lazarus   Sat Sep 22, 2012 2:05 am

What about in topic healing? Like scenario

Attack on the base, you're hurt, you need to heal. You get into this thing while the attack is going on. Post count on that?
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Nol

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PostSubject: Re: Project Lazarus   Sat Sep 22, 2012 2:08 am

how's that?
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The Killing Joke

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PostSubject: Re: Project Lazarus   Sat Sep 22, 2012 2:09 am

approved
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Keita
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PostSubject: Re: Project Lazarus   Sat Sep 22, 2012 3:46 pm

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The Superior Spider

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PostSubject: Re: Project Lazarus   Sat Sep 22, 2012 7:02 pm

approved.
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