Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

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Marvel Unlimited
Welcome to Marvel Unlimited where you create your own hero/villain and do as you please. If you have question please look for the people with the @ in front of their names, they will happy to help you.

Show me how to get started.
Marvel Unlimited
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Marvel Unlimited

Create your own Super hero or Super villain. Save the universe or conquer it. The choice is yours in Marvel Unlimited.
 
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The Daily Bugle

Senator Hines has revealed how mutants will be handled: Sentinels.

A rumor traveled the circles of the supernatural. Mutants heard a safe, underground railroad was being started, inquire at the Summit. The beyond sought the strange power said to rest at the Summit of New York City. The gossip flitted amongst the rest: valuable information was to come to light when dawn broke over the Summit.
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PostSubject: More goodies   More goodies EmptyTue May 29, 2012 10:39 pm



    Name: Telepathic Mnemokinesis
    Rank: C-S
    Power:Telepathy
    Description: One can control as well as modify, fabricate, suppress, influence, repair, restore, erase, detect, and view mental memories. The user can change memories to confuse, wipe away certain memories to cause amnesia, discern and provoke nostalgia, and enter the victim into a psychic vision replaying the memory. The user may effect their own memories selectively forgetting as they see fit. At C-level this works at full power to NPC's and PC's must be in a lax,sedated, or unconscious state and it erases up to a weeks worth of memories. At B-level it works just as C-rank would except it can effect partial short term memories of up to a month worth of memory time while the opposition is fully functional if they are the same rank or lower. At A-Rank the user can do the same as all the ranks below but effect a year worth of memory time. At S-Rank the abilities have no restrictions unless a mental barrier is formed(with a reasonable explanation). Range of 10 yards per rank.




    Name:Telepathic Pathokenesis
    Rank:C-S
    Power: Telepathy
    Description: is the ability to mentally manipulate the emotions of others. With a thought, one could make a brave man panic, cause people to be happy, angry, sad or even feel amorous toward anyone they desire. As soon as the target's emotions are no longer being manipulated, the effect reverts to what they would naturally be feeling. Someone with this ability can also easily read the emotions of others (empathy) which can be used to determine the presence of hidden or invisible people. (due to the infinite directions this power could go in I would be all day explaining the benefits and repercussions so positive emotions.) There are tangible benefits to this as one could place a person in a state of rage making them attack everything they see. Or a state of fear that causes them to go into a uncontrollable panic. It has a range of 20 yards per rank and can work on 1 person at C-rank, B-rank 3 people, A-Rank 5 people and at S-rank up to an entire room. At C-rank one must remain stationary focusing on the target, at B-rank one does not have to be stationary but still has to concentrate, at A/S-rank this requires only the initial concentration.




    Name: Psychic Masonry
    Rank:C-S
    Power: Telepathy
    Description:The user can erect, expand, or deactivate a psionic shield, which will protect against any or all mental intrusion. This includes defense against psychic or empathic powers, hypnosis, as well as illusions and deception. Mind readers only “hear” static, while mind controllers are incapable of manipulating those shielded. This is a passive form that is always around Nameless's mind(of course it is Level dependent being able to be trumped by higher level mental attacks). This also can be used to chip away at mental barriers others use though it takes time(1 post for same level mental barriers, 3 posts for higher level mental barriers of one rank, 5 posts for higher level mental barriers of 2 ranks). The numbers are reduced by one post if the opponent is unconscious or sedated. The user must concentrate in order to take down a mental barrier but not to create one. works 20 yards per rank.




    Name: Psionic Inundation
    Rank:C-S
    Power:Telepathy
    Description: The user can project harmful psionic volleys. May result in brain damage, memory loss, unconsciousness, vegetative state or even death. The victim is not physically harmed, but damages the internal mentality of a target. This can be manifested through a psychic channel or through a powerful blast of psionic energy. Though a psychic channel is easier to user the psionic blast is much more potent and devices and mental shields cannot protect on from it if it lands due to it entering the body directly. Psionic blasts are powerful enough to destroy areas through concussive force. Damage done through a mental channel does 1 rank lower but the damage is continuous until concentration is broken and works at a limited range of 10ft per rank. The psionic blast acts as a stream of energy that can be shot from the eyes, hands, or mouth and can be up to 5ft wide per rank at a range of 45 yards per rank. C-Rank does sheer mental damage, B-Rank can cause brain damage and a days worth of memory loss(each time it hits the effects stack), A-Rank hitting an opponent once causes 3 days of memory loss and if hit 3 times can cause loss of consciousness, S-rank can cause one to go into a vegitative state.





    Name: Shadow Shifting
    Rank:C-S
    Power:DarkForce
    Description:Shadow Shifting is the ability teleport an object/Person from shadow to Shadow or dark area to dark area. This is accomplished by deactivating light particles and converting said particles into a dark version of a wormhole and shifting into an alternate DarkForce dimension and out on the other side. The overall limit on the size of the object/person the users can shift is based on the size of the shadow or dark area they walk through(If none exist for them to exit through they are pushed out from the one they came through(if the one they came through no longer exists the user is trapped in the Darkforce dimension until a shadow or dark area returns in range that compensates his size. Aside from the object size the ability as stated earlier requires two areas within eye site. At B-rank the user can do this where they think a shadow or dark area will logically be. At A-rank the user can move through shadows/Areas they themselves have created. At S-rank they can move Anywhere darkness or shadows exist as long as the size compensates. Shadows and areas the user creates cannot be used for this until A-rank. This is more effective at night but still has a max range cap of 75 yards per use at all ranks except S. One can walk/run into the shadows and appear instantly on the other side, or quickly melt into the shadows in a matter of seconds.



Last edited by Nameless on Thu May 31, 2012 8:32 pm; edited 3 times in total
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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 1:57 am

As for Pathokinesis, are there any ways to avoid it? I mean, putting someone who hardly ever gets mad in an insane rage without any way to avoid it seems a bit OP. There should be some way to protect yourself, especially considering the only thing that changes with rank is range, meaning you could put anyone in an insane rage even at C rank.

Seems odd that your mental shield somehow is also an anti-shield or shield breaker. Should those be 2 different abilities? Please explain how making a mental shield hurts other shields just by having your own.

For Inunduction, how bad is said things like brain damage in comparison to rank?

How long does it take you to teleport from shadow to shadow? Does it take 2 hours to "melt" into the shadow and move into another? Give some sort of indication on how long this takes. Perhaps you simply step into a shadow and in the blink of an eye teleport at great speeds. Please specify a bit more.
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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 2:10 am

I cvhanged the name so you would understand the ability a bit better. When you are constructing a psychic shield you are like a mason. Just like you can build a wall you can use the same force to tear it down or slowly widdle away at it.

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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 2:21 am

Explain sheer mental damage please. How severe is it? Is my char, when you are C rank, going to become retarded for like, 3 posts or something?
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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 2:29 am

It more or less means that besides the concussive force the damage is damage will not do any bodily harm but instead cause mental anguish. You would likely grip your head in pain.
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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 2:58 pm

I assume these powers won't work against higher ones? Your masonry can't dismantle an S rank shield when you are at A rank with the ability. This is correct right? If this is correct, approved for training (but keeping an eye on it.) if not, post explaining a bit more, etc.
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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 3:08 pm

This would be correct. Unless he could concentrate on a higher rank barrier long enough. Say you were unconscious and you had a mental barrier up that was of a superior level. it would take me 3-4 posts concentrating on the barrier to slowly dismantle it. As far as just removing a higher ranking barrier in the middle of a battle it would not happen.
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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 3:13 pm

Assuming that you knew I was using masonry as an example and that this higher rank/etc stuff is applied to the others should someone have a counter ability. I assume you knew what I meant, so Approved for training. This stuff is powerfull, and to my slightly iffy, but I trust you XD and if it becomes a huge problem by you abusing it ( I highly doubt you will) it can be reviewd.


APPROVED FOR TRAINING
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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 8:27 pm

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PostSubject: Re: More goodies   More goodies EmptyThu May 31, 2012 10:33 pm

Approved
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